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I have a basic solution for Step 2, but it's not reversible for Step 3. Simply make a isometric camera and make the display at the bottom of the view Creating an Isometric Camera in Unity 2 cameras renderring at the same time Another method (my imagination) is make the Line Drawing to "modify" the material of the mesh, and then use the same material on ...


Java can be quite a pain when trying to load files that are inside the .jar. So first, try to put your sprites folder outside of your jar, on the same level. See if that works. To load files that are inside the jar, you must use this following piece of code to retreive it's URL: getClass().getResource("myimage.png") So your line of code would be : ...

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