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It is possible and is no rocket science really. However this migh not be the approach you should be looking for. For this to work you can either process the image to actually tilt it in 3d by 20 degrees or so, or just make sure your artist has some sick skills of matching reality. To rotate the object in 3d you multiply each vertex by a transformation ...


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There's no easy way of doing this for 2D images. You might need to ask your graphics artist to draw the parts of the hull below the missing parts and the parts separately for each viewing angle. Having the base hull you can render it and other parts (e.g. wings) on top or below it. EDIT: Make a thought experiment, if you remove one part of the model, what ...



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