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You are looking for a Scrolling Background. You can follow this tutorial for Corona: http://thatssopanda.com/corona-sdk-tutorials/create-a-scrolling-background-going-up/ It uses at least 2 images that are moved at the same speed, when one of the images goes outside the viewable area, it is moved to the other side of the screen to create that "continuous ...


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There seems to be a bit of a conflation of naming and the meaning of the names. When you want to write data from a fragment shader, you use a framebuffer object (FBO) with zero or more render targets attached as attachments. Those render targets can be either renderbuffer objects or textures. The workflow you have with the traditional pipeline to generate ...



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