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12

Gamasutra Jobs This is the canonical place to go if you want to hire a game developer, or become one. Cost: Recruitment pricing on this page. It appears job postings are free. Specialization: Game development. "The game industry leader in career resources"


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Make sure they are able to commit the number of hours you expect -- get it in writing if you possibly can. Make sure they are capable in regards to the art style you want. It is not the same to take someone who "thinks they can" do a certain style, because it will take them some time to get familiar with execution, and their time is your money -- even if ...


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StackOverflow Careers FAQ here. Costs: 1 year filing: $19 or free for students 30 day job listing: $350 Hiring manager: test drive free, to view candidates and make contact subscriptions are $500 for one week, $1000 for one month, $3000 for 6 months, $5000 for one year 90 day money back guarantee if you are dissatisfied Specializations: "professional ...


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http://forums.indiegamer.com is a great forum for finding help. There's a "Help Wanted" section but they allow only paid offers.


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It sounds like you're after assets rather than an actual artist. If that's the case, then I'd suggest TurboSquid. Rather than separate artists, it has a whole load of art assets, where some you have to pay for, and others are free (generally "you get what you pay for" applies to the site). The advantage of this site is that you can see exactly what you're ...


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It's true, programmers tend to be better paid. (I'm a game artist that worked for 4 game companies) .But I highly disagree with above poster. We're talking about a professional programmer and so, also about a professional artist. Ok, then just drawing well requires a ton of years. I mean, just draw correctly with good anatomy and proportions, solid ...


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I agree with most of the above posters, that programmers are paid higher(generally, the quality of work would make a huge difference) But I also find artist have an easier time picking up small jobs outside of work.


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Game career guide has a free publication stating average salaries in different divisions of game dev companies. It confirms what's been said: programmers are paid more in general.


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The ModDB & IndieDB forums have a Recruiting & Resumes section where you can look for designers, artists, and programmers alike. ModDB and IndieDB have the added benefit of allowing you to create a showcase page for your project, where you can attract fans and potential team members.


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I think nobody mentioned this yet. It's not really on the technical skills side, more the personal aspect of it: Make sure you get an artist who has either already successfully participated in gaming projects or at least someone who you know of has the right attitude to do art. One thing that many artists have in common is that they view whatever they ...


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Game Industry Grunts http://gameindustrygrunts.com/ The idea of this site is that it is free for everyone, so non-rich companies, and rich companies that want post entry-level jobs can post there.


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Another place you can post job ads is the IGDA boards but they're usually local in nature. On the other hand there are usually freelancers there as well.


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If you're looking for just one person, then there are a lot of skills this person should have! Good illustration skills (eg. for character-design) Good knowledge of computer based creative-tools, preferably knowing technical requirements for games (you don't want to scan and crop some drawings, do you?) Person should have a feeling for good UI-Design Good ...


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Here is a blog post from Danc @ Lost Garden trying to hook up artists with developers. Karnak games has a great "how-to" on hiring game artists.


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If you're interested in artists, the best I can recommend is oDesk. I used it once for an artist, and it's fairly good, because it allows you to track their time usage per ten minutes (it takes screen-shots of what they're doing) and it bills by the hour. There are a fair number of artists there; when I posted a request, I got around 10-20 proposals. (I ...


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Generally a lot more people wants to be graphics artists, so there's a whole lot more competition and the wages (around here) are way below programmer wages, likely for that reason. Not that any of the two would be more demanding or would take longer to master than the other though, it's just a matter of high/low demand and many graphics artists are so ...


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Mobile Gaming Jobs Costs: 199 per job. Discounts on multiple jobs and longer terms. Specialization: Focuses on mobile game development only and powers the job listings on several large developer focused sites.


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Game Job Hunter Cost: Basic job ads - Free Spotlight job ads links on home page - $50/week Header banner ad, appears on all pages (728x90, jpg or gif) - $250/week Skyscraper ad, appears on all pages (120x600, jpg or gif) - $200/week



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