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By mapping out the transformation on graph paper, traversing the steps in reverse from result to original point, I was able to figure out the exact steps needed to answer my question. Instead of just building on my matrices with functions, I created several different matrices, each with their own part of the transform (rotation, translation). I then ...


Depending on your compiler, when you divide PI in your calculations then the result could be interpreted as either a float or an int. From what I recall, the C++ standard demands that the result of an arithmetic operation on basic data types will always have the same signature as the left hand operand. However, not all compilers follow the standard. Because ...

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