Tag Info

New answers tagged

1

If you need to go nuts you can render the scene twice with two cameras, first with a camera set to near=100.0f far=10000.0f and then use a different depth buffer and render on top of the color buffer with another camera with near=0.01f and far=100.0f (unless you need to smoosh your character's nose into a wall closer than 1cm, that should be close enough) ...



Top 50 recent answers are included