New answers tagged fbx
To load up a 3D model in run time from a server, you need to use AssetBundles. You create an AssetBundle and upload it to a server. You can then download that AssetBundle with the unity WWW class. There is a another way to do it, which is suggested here. In this solution you read the text file construct the model from that. Very difficult and time ...
Top 50 recent answers are included