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1

If you are not looking to use the SDKs you can just open a URL and the user would just have to confirm the posting. Just set a button to call the ShareToTW private const string TWITTER_ADDRESS = "http://twitter.com/intent/tweet"; private const string TWEET_LANGUAGE = "en"; public static string descriptionParam; private string appStoreLink = ...


3

You have not included the correct namespace for FB. Write using Facebook.Unity; at top of your class. Here is the sample script for using Facebook with common features, such as posting score, with latest SDK. using Facebook.Unity; List<string> perms = new List<string> (){"public_profile", "email", "user_friends"}; void Awake () { ...



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