New answers tagged facebook
This was done via a special deal with Apple, and cannot be done in general. One way you might handle the situation is to make the game free on the store, but have most of the gameplay behind an in-app purchase paywall (such that your app essentially serves as a free demo that allows you to buy the upgrade to the full game). Then, you'd correlate all the FB ...
The Facebook APIs are HTTP-based, so you can issue a HTTP post request from your game to the appropriate API endpoint (see "Publish a Post," which unfortunately has no anchor). The endpoint in question is me/feed, so you'll want to construct a request that looks basically like this: http://graph.facebook.com/me/feed?message="SCORES HERE"&access_token=X ...
You can't upload a game on Facebook. You need to host the game on your own server with SSL capabilities, and then Facebook will show the game from your server to the players. You seem to be using Construct 2. There is a great tutorial for publishing a Construct 2 game on Facebook. Just follow the tutorial and you should be all set.
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