New answers tagged directx10
From experience, when I have an object with faces that do not render, it is because my normals are not facing towards the correct direction. Perhaps setting some normals would help, since you plan on going 3D, this would have to be done anyways. Here is a reference describing how culling works in D3D. It may well be a winding issue. Directly from msdn: "To ...
Top 50 recent answers are included