New answers tagged cubemap
You don't render a skybox as a "cubemap". You often render objects using a environment cubemap that matches the skybox, but the skybox itself is just rendered with a set of 2D textures. On Direct3D Feature Level 10.0 or later hardware, you can use a Texture2D array with 6 faces as both a cubemap and with another shader as six individual faces. The WIC ...
Top 50 recent answers are included