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first of all please load the sound you wanna play like this: local testSound = audio.loadSound( "sample.wav" ) audio.play( testSound ) then make sure your coordinates on those buttons are correct. maybe buttons are off the screen. I don't have much to say because I have nothing from your code. please upload your code


Audio I find that for audio playback it's faster, smaller and more reliable to have two versions of the same audio and select different filetypes for iOS and Android. m4a for iOS and ogg for Android seem to work consistently. If you are just building for Android then use .ogg files. If you're building for both iOS and Android you could use this module to ...

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