Bullet is a professional, free 3D Game Multiphysics Library that provides state of the art collision detection, soft body and rigid body dynamics.
- Used by many movie and game companies in AAA titles on Playstation 3, XBox 360, Nintendo Wii, PC and iPhone
- Modular extendible C++ design with hot-swap of most components
- Optimized back-ends for pthreads/Win32 Threads multi-threading and PS3 Cell SPU
- Preparation for OpenCL data parallel optimizations for upcoming Bullet 3.x