New answers tagged browser-based-games
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Currently I've been developing a game, which is an implementation of my application state management system - similar to how a game would be developed in C++.
Basically. The entire game is run through index.php - and the Program class sets and changes the program state. Each state is its own abstract class with two primary functions.
/* State Keys: ...
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I think by "realism" you really mean I believe it. In other words, I "buy into" this game world. The game world and how it works makes sense to me and I can work within it. My disbelief in the fact this game world is not real is "suspended". A good definition of "suspension of disbelief":
The temporary acceptance as believable of events or characters ...
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