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Issue 1: Should I use Unity to place my assets to create my world, or do I create another blender file with all my assets linked? Both strategies can work depending on what's more comfortable for you. When you create the world in Unity it will be easier to control it from Unity (add, move or remove objects at runtime). But neither will give you an ...


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The Android memory profilers that comes with the Android Developer Tools will allow you to figure out what is consuming your memory. It comes in three parts; Memory Monitor (this is used to find performance problems, so we can ignore this one for this particular problem). Tool Heap Viewer Allocation Tracker Using the Heap Viewer you can take snap-shots ...



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