Tag Info

Hot answers tagged

9

The minmax tree method You basically have the AI simulate every possible move it can make and every possible response by the other players for several turns in advance, and then pick the path which is most beneficial to it. The advantages of this method is that it can usually deal very well with any changes to the gameplay because it only looks at the ...


2

You may use splines to predict body trajectory based on short history. For example, script below interpolates trajectory of object with cubic splines then use these spline to extrapolate future movement of the object. using UnityEngine; using System.Collections; using System.Collections.Generic; // Natural cubic spline public class CubicSpline ...


2

(You have not specified a programming language or graphics API) C# (some variable and method names are made-up, but are named to indicate their purpose) public class Market { ... //Existing stuff public int GetScore(Player player) { int score = 0; //0 == "better than doing nothing" if (this.Factor1.Helps(player)) score++; //there is ...



Only top voted, non community-wiki answers of a minimum length are eligible