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I know, the question was asked about 3 years ago, but never mind. I don't think the boolean operation is a good solution ant it is not required here. It is desined for other cases, to my mind. So, you created 2 splines. You should convert one of them, for instance rectangle, to editable spline, than Attach the second. Than apply Extrude modifier. The nested ...


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I wasn't sure if there was a name for the technique, but I was corrected, (Thank you, DMGregory) and a common name for the technique would be having a "specular mask", where a colour channel of a texture "masks" or controls the intensity of the specular reflection. This is demonstrated below in this code which is actually an excerpt from the code of the ...



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