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Where do I create levels for my game?     File -> New Scene Do I create individual objects in 3ds Max and transfer them to Unity, or do I create the whole level in 3ds Max and transfer everything at once to Unity? Short answer: Create individual objects and then transfer them to unity. This is called modular design. Long ...


Create individual models with modeling software (3ds Max), and import them as game objects in a Unity scene. That way you have more control over individual objects. Lightning also create in Unity. You can make the level in 3ds Max, then import it as a whole in Unity, but it's (resource) expensive and your game mechanics don't have control over specific ...

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