0
votes
3answers
158 views
+100

Counting multiple touches using Cocos2dx 3.2

I'm trying to count the number of active touches in screen in order to perform an an action in case that there are two touches: auto jumpListener = EventListenerTouchAllAtOnce::create(); ...
0
votes
1answer
80 views
+100

Problem with update/render in game loop (scrolling view, render interpolation)

I use SFML 2.2 and program a 2d prototype game (2d mario style where the camera follows the player). I am experiencing the buggy imagery during rendering, for example a chunk of vertex array blocks ...
1
vote
3answers
89 views
+50

Problems with rendering a SkyBox

At the moment I'm writing an Android OpenGL ES 2.0 game but now I get stuck on rendering a SkyBox. Here is my (a bit simplified) code for the SkyBox: float vertices [] = ...