0
votes
2answers
66 views

RPG stats degrading by level

I'm looking for some math to "degrade" stats over level. The idea is that if you have x value for a stat that it's affect will be less when you increase your level, making you have to put more points ...
1
vote
0answers
10 views

In Inform 6, what is LibSerial and how does it factor into action-based dispatching?

By no small amount of pain, I have discovered that the following Inform 6 source doesn't work as expected: instead of calling the right branch of Bar.after based on the current action, it always ...
1
vote
1answer
50 views

Problem, why the mouse cursor position is totally wrong, after resizing the window?

I come here, because i'm trying to add some "menu" interface in my small XNA Game . I found on internet a nice library adviced by many devellopers. Till now everythink is ok, the problem is my C# code ...
0
votes
0answers
33 views

Entering the game industry [on hold]

I am in my last year of computer science Major, I love everything that requires intense logical reasonning and complex algorithms (for example Genetic Algorithms : I love that kind of stuff). That is ...
0
votes
0answers
6 views

head movements tracking solution [on hold]

i'm looking for software solution that tracks head movements. It should use webcam, and run in the browser, so i guess it should be using javascript. I need to have accurate head position results. I ...
1
vote
0answers
38 views

How can I carry around an inventory in my inventory?

I'm working on a mod for soul gems in Skyrim and want to add something like a Bag of Holding from souls. The most simplyfied strategy I can come up with is Create an invisible Black Soul Gem to ...
1
vote
1answer
77 views

How do I make circles bounce off each other realistically?

I'm trying to create bouncing balls with realistic physics. At the moment, when the balls hit each other, they bounce back in the same direction they came from. How do I make them more realistic? I ...
0
votes
0answers
24 views

Phong shading blows out things close to white [OpenGL]; is there a way around this?

I'm doing per-pixel lighting using the Phong shading model. In pseudo code this looks like: vec4 ambientColor = light.ambientIntensity * material.diffuse; vec4 diffuseColor = light.diffuseIntensity ...
13
votes
2answers
1k views

Does Steam provide persistent data storage to developers?

Does Steam provide persistent data storage (for custom data) to developers? For example, would an online shooter be able to store player statistics (kills, matches, player deaths, etc.) on Steam ...
1
vote
0answers
10 views

Sizing a Box2D ground object

I am developing a platformer game using SDL2 for graphics and Box2D for physics. I am currently designing my levels and would like to know if it is better to make the static part of each level (ie: ...
0
votes
2answers
38 views

GameObject's scale gets 0 after being parented in editor

1) Before 2) After being parented. I found a pattern. When adding the child, if the parent's scale.z = 0 the child scale.xyz becomes 0 on parenting. If the parent's scale.z != 0 it works. Another ...
0
votes
0answers
44 views

Is the default Android SDK enough to make 2D games? [on hold]

A example of a simple 2D game would be a "Flappy Bird" clone. Good enough would mean I don't have to spend excessive of time making the framework itself. I do not want to use any other 2D framework ...
1
vote
0answers
22 views

SteamCMD Failed to get application info app

I am trying to push my first build to a depot and I keep getting this error and I can't figure out why. Logged in OK Waiting for license info...OK [2015-05-17 20:11:58]: ERROR! Failed to get ...
1
vote
0answers
26 views

Find camera coordinate of vanishing point

Given a vector and a camera (position, angle, up vector, field of view, etc), how would I find the vanishing point of the vector in camera space?
-1
votes
0answers
9 views

Embedded Website Arcade WITH HighScore [on hold]

Right so I am looking for some Html5/Flash/Js classic high-score arcade games I can embed into my community website, where the high-scores are either saved within the game itself (if that exists) or ...
-1
votes
0answers
32 views

Minecraft resolution? [on hold]

I need help with my resolution. In 1.8.3 it shows small and messed up in full screen the resolution is the same as its always been. In 1.8 I can play in full screen but I lag so much! In 1.8.3 I have ...
0
votes
2answers
95 views

Basic C# Script in Unity3D for firing a bullet (not working)

working on a 2D top-down view game. Im trying to get my player to fire a bullet when spacebar is pressed. I added a component to my player (a bullet sprite) and placed it under his gun (so you can't ...
1
vote
0answers
10 views

LibGDX and Sound Priorities

According to a post I found, the setPriority of a Sound in LibGDX is not only a hint, but does nothing on desktop, and I can confirm this. I really need priorities for sounds in my desktop game. The ...
0
votes
1answer
25 views

Sprite Size For A Top Down RPG-Shooter

I am creating a Top-Down RPG-style Shooter in Javascript with Canvas, based on Sci-Fi Events I have written. Now I have ran into a conundrum: I have nice looking square tiles - that don't look like ...
0
votes
1answer
52 views

Unity associated game object is null when running

I am just starting with Unity. I have two UI Text game objects, Atext and Btext. I have associated them by drag-dropping with my PlayerController script public variables, say public Text atext and ...
0
votes
2answers
52 views

How to combine objects in a rendered scene with and without bloom effect?

I'm working on a game and engine as I go under OpenGL. I've had a bloom effect in place for a while that works as a post-procesing effect on the entire screen. It's been fine up until now. I have ...
0
votes
0answers
26 views

Will I be able to use scripts included in an Asset Bundle as long as the script was in the game build?

For example, I have a script, let's call it "script.cs". If this script is in the script folder(somewhere inside the Asset folder) during build, will I be able to reference it(load an object with this ...
0
votes
0answers
38 views

What the difference between these two books? which one would you recommend? [on hold]

I'm trying to figure out the difference between these two game engine book: 3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics (Morgan Kaufmann Series in Interactive 3D ...
0
votes
1answer
10 views

Minimal Inform6 code to support <action> syntax

Without using any of the standard Inform libraries, what is the minimal amount of code / infrastructure needed to support the <action> syntax? What I tried is Verb 'foo' * -> Foo; [ ...
0
votes
0answers
24 views

Building the Game Logic for Small games as an beginner [closed]

when you start to build an small game like space shooter, flappy bird clone or an endless runner game. You wanted to start out by building an small game by the building the game logic for them; issue ...
0
votes
0answers
15 views

Help With 2d Java Game [closed]

Hello I'm working on a 2d side scrolling java game with a Breaking Bad theme. I am having a few issues getting my collision with my TileMap to work and also a slight solitaire effect. If anyone has ...
2
votes
0answers
25 views

How to debug a DirectX crash on client machine?

I have customers who are experiencing crashes which I can't reproduce on my machine. From the minidumps they sent over, it appears that their crashes all seem to be in unexplained Direct3D calls, ...
0
votes
0answers
10 views

LibGDX, Box2D , Destroy body into parts

I am developing a game using libGDX game engine and box2d physics engine. There are asteroids in my game, I want to destroy their bodies randomly and fill with texture. How can I do it?
1
vote
1answer
76 views

Why can't cross-platform multiplayer games exist?

At least, why are they so difficult to make? - assuming that's the reason why not even AAA studios accomplish this feat for their games. Especially with modern cross-platform game engines like Unreal ...
0
votes
0answers
8 views

get tetrahedron centroid velocity if vertex velocities known

If i have a tetrahedron and i know the velocities of the 4 vertices, how can I find the velocity of the Centroid? I know how to get the result if i know the velocity of the Centroid (i can use ...
2
votes
2answers
70 views

Simulating beer pong physics in Unity

I'm trying to create a simple beer pong game in Unity. The basic idea is this - when it's your turn to shoot, you use your mouse to pick a point on the table that you want the ball to hit and bounce ...
0
votes
0answers
19 views

Building an animated player character from a rigged model

I have a rigged model and different animations of the same model (in C4D) - i.e they are different .fbx files. I have imported them to Unity and would like to make it a player through the Animation ...
0
votes
2answers
55 views

Moving a character depending on the direction he is facing (C#/Unity3D)

Right now I have a small soldier on the screen that moves with W, A, S, D and rotates / changes direction with the arrow keys. What I want to happen is when the player's direction changes (by using ...
3
votes
2answers
64 views

Creating a countdown Timer in Unity

I want to create a countdown timer in a Unity game I am creating. Up until now my game was running for a specific time but I was using InvokeRepeating to end the game after the set time. But now I ...
0
votes
0answers
3 views

Slick2d - apply shader

I have a problem. I'm trying to apply a shader to the whole screen. Since I haven't used shaders before I don't know how to pass the texture to the shader. Everything else works... So here are the ...
0
votes
0answers
7 views

Localizing Game Center hosted match based game for different regions

I have created an iOS game that uses Game Center hosted match feature ...
1
vote
0answers
19 views

Supported Orientation, Monogame, Windows Phone 8

I am developing a game in which I need to rotate the screen on Landscape mode or Portrait, and lock it that way. In Monogame, targeting Windows Phone 8.1 adding this code: ...
0
votes
0answers
10 views

Cannot add key in matinee for static meshes (UE4)

My problem is the following: I was trying to make a sliding door based on a video tutorial, I had the static mesh, which was the door itself, and I added a Matinee for that door, so I went 'Add New ...
0
votes
0answers
23 views

Simple example of multiplayer client-server game? [closed]

Is there a simple example (or simple game) with sources that showcase how to use networking lag compensation? There's the BrowserQuest, but it's not simple.
0
votes
0answers
11 views

Printing Latin-2 text from Inform 6

Given the following Inform 6 source file: [Main; print "árvíztűrő tükörfúrógép"; ]; I can convert it to Latin-2 encoding and compile it with inform -C2: iconv -f utf-8 -t iso-8859-2 -o ...
1
vote
1answer
29 views

How to properly activate trigger objects?

I have made a flying cat that follows the player, but I want the cat to be a separate object. Cat is following the player and as soon as it sees a collectible it grabs it for the player and then ...
0
votes
1answer
48 views

Slow tile map rendering

I'm having an issue with my tilemap renderer, with small maps (like 40*40 tiles) it works fine but with maps that have 400*400 tiles the framerate becomes really slow when I try to move the camera. ...
0
votes
1answer
34 views

How to read a custom map format [on hold]

I am trying to create a custom map format for my own little 2D RPG, so my question is rather how do I manage reading and creating a custom map format properly and flexible. First off, I am writing my ...
-1
votes
0answers
13 views

C# Xna , projectiles moving towards cursor problem [closed]

Hey i tried to make a program that evolves a character shooting projectiles toward the mouse cursor but i ran into a problem that i don't know how to fix. My character rotates fine towards the cursor ...
0
votes
0answers
33 views

I write Music for Video Games [closed]

I am an experienced composer/musician. Whats the best way to find video game developers that need music for their video games.
-1
votes
0answers
13 views

Where to find tree leaves? [duplicate]

I need some tree leaves (specifically oak tree leaves). I've looked around Google Images and have had no luck. Does anyone have any idea where to get resources for something like this?
2
votes
0answers
35 views

Progression in a Sandbox Game (to xp or not to xp) [closed]

I'd like to know the strengths and weaknesses of different progression methods through a game (or a part of a game), where they're suited best, and where they should never appear. I have several ...
1
vote
1answer
24 views

Unity3D Tag as a public variable in editor

How do you incorporate Tag strings into a scripts editor found in the inspector? What it is I'm babbling about: When you create a public GameObject fooObject in a script, it shows up as a box that ...
0
votes
1answer
39 views

Why is C# method not showing up for button's On Click()

I have a C# script called MainMenu.cs Here it is in its entirety using UnityEngine; using UnityEngine.UI; public class MainMenu : MonoBehaviour { public Button btnPlay; // Use this for ...
0
votes
0answers
21 views

JBullet LWJGL--— [closed]

How come i get this error:Exception in thread "main" java.lang.NullPointerException at engineTester.MainGameLoop.main(MainGameLoop.java:204) CollisionShape shape = new StaticPlaneShape(new ...

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