0
votes
0answers
26 views

Mobile Game Marketing [duplicate]

after publishing my first simple mobile game on the Google play store I wonder how to get more people to try out the app. Do you know ways or places to show off mobile games or have you some ...
0
votes
0answers
16 views

How to synchronize events to clients?

I need to keep the client updated on data that's rarely changed (like health) or when an event occurs (like when a player is attacked and should have "-10 hp" above him). Those 2 specific part should ...
0
votes
0answers
9 views

Movement through forces and impulses

I'm trying to get some decent-looking movement in my game using this tutorial. In the image below... something crazy is going on. What should happen is that the NPC should start on the left side of ...
-1
votes
1answer
47 views

computer science or software engineering for game development? [on hold]

I know this question is asked frequently, but I need your opinion on it to choose my path. I want to work in the game development. I know going to school isn't required to become a game developer. I'm ...
0
votes
0answers
25 views

Rotation matrix is being inconsistent with pitch and roll

I'm calculating the rotation matrix for a turret when it's at an angle in Javascript. I have XYZ co-ords for the turret and target with X being 90 degrees right, Y being straight ahead and Z being ...
1
vote
0answers
21 views

scrolling ruining bullet physics

the code below is the bullet class for my shooter game in pygame. as you can see if you run the full game (https://github.com/hailfire006/economy_game/blob/master/shooter_game.py) the code works ...
0
votes
2answers
13 views

LibGdx TextButtonStyle Offset not working correctly

I'm intending to give an animation to the TextButton by giving the pressedOffsetX and pressedOffsetY values: TextButtonStyle buttonStyle = new TextButtonStyle(); buttonStyle.font = font25; ...
0
votes
1answer
28 views

Finding enemy object in player's forward direction within a range

I would like to know the way by which I can find enemy objects tagged with "player" in a forward direction within a range say 3 units from the player.
0
votes
0answers
11 views

Compiler error when building for Android after exporting Oculus assets

I have a Unity project which I'm planning to build both for PC and Android. The project is a VR game. For PC I'm using the Oculus SDK and for mobile I'm using ALPSVR SDK. I was working solely with ...
-2
votes
0answers
31 views

2D textured triangles in SDL [on hold]

I would like to make 2.5D game with SDL. To do this I will need to draw 2D textured triangles. SDL currently doesn't have this feature. I have written a CPU-based 2D textured triangles routine. There ...
0
votes
0answers
8 views

Cannot include CCTableViewDataSource in Cocos2d-x

I found a tutorial in programering.com that show me how to create a scrolling list. But when i tried to follow this tutorial i realize that i have a problem with inheritance. I'm using Cocos2d-x ...
0
votes
0answers
3 views

How to iterate through a list of xml tags that have the same name?(msxml) [migrated]

I've written an xml reader that grabs the values out of the tag EVENT, however I need to iterate through the list so the information doens't get overwritten by the next Current code: #include ...
1
vote
1answer
25 views

Multiple input not working properly

I have 3 different buttons, one for each action. I want to be able to jump and walk at the same time, but there's a little problem. jumpButton doesn't work while I'm pressing leftButton or rightButton ...
0
votes
0answers
6 views

CS:GO - Workbench not showing texture in some areas

I have started to make weapon skins for CS:GO. I realized, that the workbench editor does not show my textures on some areas of a weapon, the scope of the AWP for example. When I choose this weapon ...
0
votes
0answers
24 views

How do I get pygame to work on intel processor?

I downloaded Python 3.4 64 bit IDE and pygame but whenever I tried installing pygame it would say "Not supported on Intel". So are there version of pygame available for Intel processor or are there ...
0
votes
0answers
13 views

JAVA: Unformed Sprite When trying to Read SpriteSheet

So Im a beginner experimenting with ImageIO. Can someone tell me why im getting this pixelated-incomplete sprite? Here's the code public BufferedImage getImage(String location) { try { ...
0
votes
0answers
33 views

Card/Tile Game, loops dont update element0 of playerHand properly

The Problem I am dealing from another class and into a player's Tray(A class with a List of Tiles and an array of bools to show that a slot in the tray is full). When dealing into the player's tray, ...
0
votes
1answer
23 views

Unity - Jump counter for double jump script not working? C#

It was working fine last night but it doesn't work today, the zJumpCount stays at zero after I jump now. If the zJumpcount stays at zero my double jump code doesn't work. I even ctrl+z'd back to the ...
0
votes
0answers
15 views

Unity5x GetComponent<Animation>().Play(“sequence”.StopAll) not working

I'm working with Unity3D 5x using C#. I've attached collision detection to the character controller script that plays a "gothit" animation clip (using legacy animations). Here are the code snippets, ...
0
votes
1answer
21 views

ClickListener getTapCount() returns 0

I want to detect the double tap on a Container. If it is detected, then i have to remove the Actor associated with it. This is my first attempt: addListener(new ClickListener() { ...
1
vote
1answer
23 views

libgdx - Check if body is touch

I have some bodies around the screen(Ball[] balls), and I would like to delete them when user touches them. Also, I have an Image as userData of the bodies. I dont want to make a function to all ...
3
votes
2answers
144 views

2D Collision Detection XNA C#

I've read all around the net, watched videos, tried things and in the end I can't make a decent platform collision detection. I've followed this tutorial. It didn't work out at 100%. My object stops ...
0
votes
0answers
30 views

OpenGL weird pixels

I'm creating a simple OpenGL application. I've created a tilemap where I put tiles to be rendered (just a simple grid). If I only render the walls, it's ok. If I only render the ground it's ok too. ...
0
votes
2answers
55 views

Resource management questions

Say I have this Cache<typename Resource> class template, which is a resource cache that contains an std::map<std::string, Resource>, mapping strings to resources. I can many different ...
1
vote
1answer
24 views

Job based on development [on hold]

Are there any companies that offer jobs based on games or app development by an individual in his profile, with out any certificate from any institution ?
-1
votes
1answer
77 views

How to make smooth 2-d zooming in Processing

I am making a 2d game with camera zooming using Processing. Currently, my program reduces the size of each block by one. This works very well when there are only a few blocks on-screen, but not when ...
-1
votes
1answer
50 views

How can I can create a world that a player can easily get lost in?

I am a 3D environmental artist and I'm currently planning an independent passion game project of mine. I have the concept of crazy hallways that lead to the rooms that the player has already visited, ...
1
vote
0answers
13 views

Google Play Games Signs Out Automatically without Internet Unity

I am using this in my game to implement games saving and loading. I have also tried the basic sign in process by using the following start function :- { PlayGamesClientConfiguration config ...
1
vote
1answer
28 views

Dynamic objects in voxel engine

I am writing my own voxel engine based on cubes of different sizes and properties. In order to store and efficiently use voxels I implemented Sparse Voxel Octree storage. But I plan to have many ...
0
votes
2answers
21 views

LWJGL True Type Fonts - Calculate width and height of box

I want to center some text on the screen. At the moment I divide the display height and width by two, and then render. But I also need the height and width of the textbox, so I can subtract it from ...
1
vote
1answer
33 views

LibGDX, BitmapFont strange position behavior

I'm using a Stage of LibGDX to draw a text, in my case the FPS. But after resizing, the position of the text does not behave properly. As you can see in the attached gif: The resizing function ...
2
votes
0answers
45 views

How can I compress resources into a single file in Java?

Today I've finished my game, but there's a problem. There're more than 500+ images in my resources folder and I want to compress them into a single file, like other games do (for example put ...
1
vote
2answers
23 views

DDS files with DirectX Tk, Some work, some don't

I am learning DirectX with the DirectX Tool Kit library and everything seems to be going smoothly but I have run in to a tiny little hiccup. I am currently trying to load DDS textures from file ...
1
vote
0answers
12 views

Is there a way to control the ordering and grouping of ShaderLab Blend command?

I'm writing a shader in Unity that responds to 3 lights: 1 directional and 2 point lights. The point lights are processed in the ForwardAdd pass (once per light). I need the ForwardAdd pass to blend ...
0
votes
1answer
25 views

Scripting: to block or not to block

Context: I'm making a little "program your robot army" sort of game in Java in which the player writes Lua scripts (which are then run by LuaJ) to program their robots to do stuff. So far there are ...
1
vote
1answer
54 views

RPG Game Graphics Help/Review

I've been working on an simple RPG game and I'm having troubles figuring out how my graphics should look. I'm wondering if any of you could give some advice on how they are/could be more pleasing to ...
2
votes
1answer
34 views

Isometric 3D grid - what order do I render elements in the grid?

I'm trying to create a screensaver, so strictly speaking this isn't for developing a game, but the subjects discussed on this SE site are a better match than any of the other sites, and I think the ...
0
votes
0answers
6 views

Word Game Dictionary Semantic Tags

I am in the process of developing a game that involves matching letters to create words. While I have not finalized which dictionary I will be using, my question is more general. This game will have ...
0
votes
1answer
30 views

1D Terrain Generation in Java

Not able to implement Perlin Noise for 1D Random Terrain Generation. I've tried everywhere and I cannot find anything useful, sure I sort of understand Perlin Noise but everytime I try it nothing ...
0
votes
0answers
17 views

File and Image paths in a .jar file

im making a bomberman game and im close to getting it done. The game works ok when i run it in netbeans. I can run the game in any PC that has netbeans in it. But when i build the project into a .jar ...
0
votes
1answer
29 views

How do I combine two HTML levels?

If I have two levels that I have made separate in HTML5 how may I combine them so one comes after another?.
-4
votes
0answers
25 views

How do i like record a video in my phone and play while its filming thx

Ive tried like recording then pressing home button and playing games and when im done it does not work
0
votes
0answers
30 views

Publishing a game on Google Play with a fake name

I'm almost publishing my game to Google Play, but I wonder if I can use an fake name, I mean, not using a fake name with a real names, just some words like Lazer Dude or anything else, because I don't ...
0
votes
1answer
40 views

Java: How do I cycle through a BufferedImage array of images and display them?

So, I'm coming from Python and Pygame here, porting most of my code because I didn't like the performance. A lot of the syntax is similar, but I've been having some trouble with a few things, namely ...
3
votes
2answers
39 views

How to manipulate the two variables that rotate the camera with Input.GetAxis(“Mouse X/Y”)?

A helpful fellow showed me the script for a free look camera mode that rotates with the mouse. The script is included at the bottom of the page. I want to have a system that right clicks once to ...
0
votes
1answer
55 views

Real-time movement client to server to client(s)

So the way that I tried to create a MMO like server communication was by sending strings to every-player containing information and making the client split the string. Example "John" , 42, 64 : ...
-1
votes
0answers
20 views

GameMaker Studio - How can I make enemies follow predetermined patterns in a shmup?

Created the player and one enemy type. Fixed the view to player. But only enemies in the game are the ones that I hand-put on by room properties screen. I want them to follow specific patterns/paths. ...
2
votes
1answer
40 views

Creating HTML5 Canvas Objects in Javascript

I'm currently trying to learn how to make HTML5 Canvas games with JavaScript. I would like to use object oriented JavaScript to manage the elements of the game, but i'm having trouble. I've done a lot ...
1
vote
0answers
37 views

Interpolating Skinning Weights

I am subdividing the triangles of mesh, and as you can guess, I need weight values for these new vertices. Currently I am using linear interpolation (Vnew.weight[i] = (V1.weight[i] + V2.weight[i]) * ...
2
votes
0answers
25 views

Arma 3 - How to calculate height of a thought line over a known spot in 3rd person view?

Assuming a player object with third-person-view is in a 3d room and the center of the screen has a dot - let's call it "cursorTarget". All I have is the position of the player, the position 5 meters ...

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