0
votes
0answers
2 views

Best Engine for a 3D JRPG?

I've gotten some motivation and really want to start work on a masterpiece. I don't care if it takes years and hardly gets anywhere, I wanna get started and have a vent for my creative side. I'm ...
0
votes
0answers
3 views

Which word would refer to player 'guilds', 'clans', squads etc. in any type of online game?

In fantasy MMOs they are usually called either a 'guild' or 'clan'. Whereas in a shooter, no-one would use the word guild -- while 'clan' is still common. Inside Sci-Fi MMOs neither one would work. ...
0
votes
0answers
3 views

parented/constrained object transform lags when moving character in unity3D

Hi I have a simple raycast-base gun that emits particles along it's path to fake bullets. Whenever I move the camera/character- the particles are misaligned, as well as anything else I try to modify ...
-6
votes
0answers
10 views

The best site for FIFA 15 coins ps4 with Liverpool’s Philippe Coutinho?

Liverpool’s Philippe Coutinho can’t stop scoring FIFA 15 ‘Finesse Shot’ goals. Gold4fans is the best site to buy cheapest FIFA 15 coins ps4 using 8% off code: GOLD4FANS
0
votes
0answers
15 views

Pseudo 3D Projection to 2D in XNA

I am trying to achieve a pseudo 3D effect that is similar to this: I'm stuck on how to go about actually doing this. From what I can tell it looks like there is basically a camera on a "track" (if ...
0
votes
0answers
22 views

Learning unity with XNA experience [on hold]

I have some XNA/Monogame experience and I want to try Unity. My goal is to become a programmer, not a game developer. As I searched for some unity tutorials, I found that I personally do not like the ...
0
votes
0answers
10 views

Best datatype in POSTGRES to store ingame currency [on hold]

I am making a light tool for a game that I play and I'm having trouble trying to decide which data type I should choose to store in-game currency. This game has a typical Gold, Silver, Copper system. ...
0
votes
0answers
13 views

DirectX My texture does work in my pixelshader

I got a bit of a mystery as I have a problem that should not be a problem. I am working on a fog feature which is similar to other things that I have done. Not very hard at all. The only real ...
0
votes
0answers
21 views

How to Enable NVIDIA Ambient Occlusion in my Game

I have a DirectX11 based game, and I want to enable NVIDIA's built in Ambient Occlusion (that is shown in the NVIDIA control panel, but it grayed out for my application). Is that possible? Or do I ...
0
votes
1answer
26 views

Calling Shader Functions Inside Other Shaders

I'm new to OpenGL and GLSL, and bit confused about calling conventions of shader functions. I'm trying to implement various procedural noise algorithms in GLSL. I'd like to have separate files for ...
-2
votes
0answers
7 views

How do I make a multiplayer android game with online servers? [duplicate]

I made a android game and I want to convert it to multiplayer game with online servers.So i got a domain name and hosting.But I have no experience on websites,domains etc.Do i need some html codes for ...
0
votes
0answers
22 views

collide a sprite against a wall: angles are wrong, collision is detected too late?

I would like to add images along the path towards a target, and inverse the angle if it collides against a plateform (the grey rectangle). I have 2 issues : - The angle is wrong : when I set 20, ...
1
vote
1answer
20 views

How to figure out a vector based on 2 points that add up to a certain value

I am writing a game in which I am representing a velocity with a vector. I have a starting point and a point that I want the object to move towards at a certain speed. (I need the resulting vector's x ...
8
votes
2answers
687 views

How to install Unreal 4?

As soon as I found out that Unreal 4 is now free, I decided to get it in order to tinker with it. So I clicked on the blue "Get Unreal" button, signed up, and downloaded (and installed) the MSI ...
0
votes
0answers
14 views

How to play a video and run content at the same time

Alright, so I have a video loaded, and other game content. Earlier this morning, when I was just learning how to actually play a video, I magically happened to get the video running in the ...
0
votes
1answer
25 views

Inline-Building a World (SRT) Matrix

Currently, to construct a world matrix, I have the following code: return FromScale(scale) * rotation.RotMatrix * FromTranslation(translation); However, this is constructing three matrices, and ...
1
vote
1answer
51 views

Dot based light mask with shader on sprites

So I have a scene, completely based on 2D sprites. I want to render "light sources" into a seperate frame buffer (so mostly dots around, for example, the centre of a flame) and then render that frame ...
0
votes
0answers
9 views

Why current scene in cocos2dx has no children when accessed from outside scene class?

I want to access a sprite in a scene, but I cannot get the running scene from outside the scene class. The scene is created using: Scene* MyScene::createScene() { auto scene = Scene::create(); ...
0
votes
0answers
9 views

What are some good books for game development project management? [on hold]

I want to understand the Software Project Management for Game Development process, please suggest me some good books/websites or any other source.
1
vote
1answer
37 views

How do I record access to abilities/spells?

I'm new to game development and a bit confused about how to effectively store an object's access to certain spells/abilities. The player and mob objects are all generated from the same class. ...
0
votes
0answers
26 views

How does unity size graphics?

I'm working on a 2D game. It has tiles. each tile is 50x50 px. I attached script to camera which sets the camera size to screenHeight/2/PixelsPerUnit. Now in the player, as an example i selected ...
0
votes
0answers
6 views

Slick2D crashes on Image.getGraphics() on some machines

On some machines, creating a new Image and calling getGraphics() on it causes lwjgl to enter into some kind of faulty state that crashes when swapping buffers. Any idea what causes this and how to ...
1
vote
0answers
29 views

How can I do sprite batching in SFML?

I'm new to game dev and using SFML. I need to use lots of sprites at the same time, so I will probably need sprite batching. I know that sprite batching is used to draw multiple sprites with a single ...
-2
votes
0answers
40 views

which language is used for animation in Clash Of Kings Game [on hold]

Can anybody told me which language or Game Engine is used by Clash of Kings Game. 1) For animation? 2) For Coding? 2) Back End (server End)
0
votes
2answers
60 views

2D indicator for Rotation in 3D space

This is the view from my spaceship. It can move around in 3d space and turn up, down, left and right. The planet Earth on the top right is selected. Now I want to create the red arrow to always ...
0
votes
0answers
10 views

Cocos2dx How to show different parts of a scene in a split screen

I come from an SFML background and you could show different parts of a scene in split screens by manipulating sf::View. Is there any way to do it with Cocos2dx? I plan to make a split screen game but ...
1
vote
1answer
193 views

How to rotate an object to face another in Unity?

I'm having an issue where I can't seem to rotate my bullet appropriately whenever I spawn one. I currently have a capsule prefab I am testing with. I spawn it with the following code. ...
0
votes
1answer
41 views

Can someone explain to me the difference between 2 XNA methods?

I was recently trying to make a boucing ball off the environment walls. I apparently had everything correct, except for one thing, that I corrected stupidly, which made my code work, but I don't ...
0
votes
1answer
42 views

How do I make a time lapse in my code so it updates slower?

I have made some collision if statements, but they didn't work. birdbox3.X += 5; birdbox3.Y -= 5; if (birdbox3.Intersects(Banner1)) { birdbox3.Y ...
1
vote
1answer
53 views

What are names like “net.minecraft.blocks” called?

I'm trying to find these types of names for certain Minecraft blocks to add them to a block whitelist for one of my mods. Is there an actual name for these? If not, how would I go about finding a list ...
0
votes
1answer
22 views

Rotation and timer at the same time

I have a project where I flip a card after 5 seconds, then I want to start a countdown timer of x seconds. After x seconds the card flips again. I found a good example for the timer here, but that ...
-2
votes
1answer
43 views

What's the difference between Rendering pipeline and compute shader?

What's the difference between rendering pipeline - https://msdn.microsoft.com/en-us/library/windows/desktop/ff476882.aspx and compute shader - ...
-1
votes
1answer
34 views

Is RHI and C++ cross platform renderer are frameworks?

Is RHI a framework like this one- http://www.rastertek.com/dx11tut02.html but much more diverse? If yes, then what is C++ cross-platform renderer, is that too a framework like this one - ...
0
votes
1answer
24 views

Unity3d iOS build - where are the textures?

First time building and running my Unity3D app on my iPhone and it appears that all the textures are missing. Everything is just a solid block of whatever color I made it. When running in Unity I ...
0
votes
2answers
67 views

How to move dashes towards target?

Would you know how to create a dash line that moves towards the direction of the target, and if it collides with a wall, goes to the opposite angle? I have seen atan2 but I am not sure what it does, ...
0
votes
1answer
21 views

Have several classes with a common interface, but still able to access MonoBehaviour methods through that interface?

In our project we used to have a PlayerObject class and then Unit and Building derived from that class. We recently started taking a look at Bolt, which requires classes that define objects that may ...
0
votes
0answers
40 views

How do I make a multiplayer android game with online servers? [on hold]

I made a android game and I want to convert it to multiplayer game with online servers.So i got a domain name and hosting.But I have no experience on websites,domains etc.Do i need some html codes for ...
6
votes
2answers
509 views

Getting a Ranged AI “In Range” to shoot

In my game, ranged units and melee units have the same behavior. Ranged units try to maintain a fixed distance r, from their targets. If they're within r + d of the target (where d is a small value) ...
0
votes
0answers
36 views

OpenGL messy lighting on sphere

I made a set of objects that are animated and move around the screen. The animation looks fine, but I'm having issues with the material settings. The lighting on the sphere looks very bizarre. A ...
0
votes
0answers
13 views

Good books on fluid simulation [on hold]

I am extremely interested in Fluid Simulations and I know some advanced mathematics (Linear Algebra, Vector/Multivariable Calculus, Probability Theory and in the next two semesters I take two ...
1
vote
1answer
49 views

How do I get GLEW to use my Nvidia GPU instead of an integrated Intel card?

I'm new to graphics programming, though not to coding generally. I've been learning opengl from the OpenGL Superbible, 6th Edition. I was trying out the shader examples from the book but couldn't get ...
1
vote
1answer
46 views

How can I hide game asset files in my release build?

My SFML 2.0 release build has a file path to game assets relative to the .exe file, so folders such as Fonts, SoundEffects, etc. are explicitly listed in Windows Explorer with the .exe. I'd like to ...
0
votes
0answers
11 views

Invalid operation (1282) in GLSL vertex shader

My GLSL vertex shader works fine, but you if put a for loop inside or rename the uniform xxx to something else, it says the follwoing: Exception in thread "main" org.lwjgl.opengl.OpenGLException: ...
-1
votes
0answers
18 views

Can i legally remake a game like they did with toontown? [duplicate]

There's this game that said they would add a fourth part to if enough people asked. There were polls with many people asking but 5 years later and still no part 4. This game has been around since the ...
0
votes
0answers
34 views

How to obtain age of a gamer? [on hold]

If I were to make game with lots of pornography, violence, drug usage, whatever, in it. I'd surely like to verify the gamer actually being 18+ or 21+. What are the legal and trusted ways to do it? ...
1
vote
2answers
120 views

Unity: DontDestroyOnLoad

I'm viewing tutorial of Unity. In this tutorial, I see this piece of code: public class GameControl : MonoBehaviour { public static GameControl control; public void Awake() { if ...
0
votes
1answer
35 views

Trying to implement physics to my player. Can't get it to work

I'm currently stuck on where to add physics to my player. Currently it's set so the player spawns in the middle to the left of the screen and can move around, but I want to make it so the user has to ...
3
votes
1answer
54 views

2D Physics: What happens with torque when center of mass changes?

Novice programmer and explorer of simple 2D physics, here. I have a simple 2D object made up of two rigid bodies connected at a fixed joint. The two rigid objects can rotate freely about that fixed ...
0
votes
2answers
33 views

How to detect a cursor inside a non-rectangle shape

How can I detect and do something if the cursor is inside a hexagonal shape? Is there any way other than detecting if it's in a rectangle area close to the shape of the hexagon? It would also have to ...
0
votes
0answers
5 views

Problem while importing bip files in 3ds max

I am having a problem while opening many .bip files in 3ds max .I am using 3ds Max 2015 .I get the following error My dump file is Dump File: 3dsmax_minidump.dmp : C:\Users\bla bla ...

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