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2
votes
1answer
310 views

Has anyone got the Krypton Lighting Engine working in MonoGame for Windows 8?

I've converted the core of the Krypton Lighting Engine so that it's compatible with Windows 8. The trouble I'm having when actually using it is that it can't load the KryptonEffect.xnb file. I'm ...
5
votes
0answers
770 views

Why does XNA's ContentManager follow generic type parameters for serialization purposes?

I've finally gotten to the bottom of a problem and am wondering what my best recourse is. In short, the problem is that XNA's ReflectiveReader reflects into generic type parameters, even if no ...
2
votes
0answers
48 views

organizing library content

I have an XNA library that uses several custom effects. These effects need to be accessed by: a content pipeline project (models are built with the effect) projects that use my game library (they ...
2
votes
0answers
372 views

3D Studio Max Models and Shaders to XNA

I am looking for a way to import my 3D models, including materials and shaders to from 3D Studio Max to XNA. For example, if I have a model, with diffuse, bump, reflection textures and values (in ...
1
vote
0answers
224 views

XNA games freeze when loading too much content

We are experiencing freezes in our XNA games. The last played sound loops and the computer completely freezes. It does not even respond to ctrl-alt-del. It mostly happens when running fullscreen, but ...