XNA Game Studio 4.0 is a programming environment that allows you to use Visual Studio to create games for Windows Phone, the Xbox 360 console, and Windows-based computers.

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How do I get an XNA 4.0 game to run on other machines?

Whenever I try and run a game made in XNA 4.0 on a machine other than one used for development, it just won't run. I've followed the instructions here to ensure that all the dependencies are present. ...
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Porting an HLSL 3.0 shader to 2.0?

I have a couple of .fx files from a Shader-Based 2D Shadows example. I want to utilize the same kind of technique with XNA 4.0's Reach profile, which if I understand correctly needs to have HLSL 2.0 ...
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In-Game Level Design with XNA?

I am wondering about in-game level design. My current situation revolves around Tiled - I have many different layers with different types of objects in them (for anyone who isn't familiar with Tiled, ...
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TitleSafeRegion isn't available on XNA 4?

I'm following the book Microsoft XNA Game Studio Creators Guide v2. and there is a snippet in the book that is used to return a Rectangle that represents the safe area you can draw without the fear of ...
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Offline XNA Deployment to XBOX. Can it be done?

Well, The question is pretty explicit on its own. I want to know if I can deploy a game from my PC directly to a XBox. I'm not a professional developer of games, I do it on my free time because it ...