I was wondering if there's any way to know if the "player" is signed in or not? Something like this: if (GamePad.GetState(PlayerIndex.Two).IsConnected && !Gamer.PlayerTwo.IsSignedIn) So ...
I'm working on porting a game from PC to Xbox 360. When I want to create a level I read a .txt file that I store in my content I read the whole file as a string using this method ...
I want to make a message box appear in my XNA xbox game, and here is the code for the message box. Guide.BeginShowMessageBox("Stop", "Are you sure you want to quit?", new ...
There seem to be many hurdles to get ones game onto Xbox, so far I have uncovered: You need Visual Studio (once your game becomes commercial you cannot use Express - but have to pay for ...
I am able to play a video in windows in my project, but the same code fails on the XBOX at the _player.Play(_logo) line. The error message is: "An unhandled exception of type ...
Well, The question is pretty explicit on its own. I want to know if I can deploy a game from my PC directly to a XBox. I'm not a professional developer of games, I do it on my free time because it ...