10
votes
1answer
371 views

How to know if the player is signed in?

I was wondering if there's any way to know if the "player" is signed in or not? Something like this: if (GamePad.GetState(PlayerIndex.Two).IsConnected && !Gamer.PlayerTwo.IsSignedIn) So ...
3
votes
1answer
501 views

Reading text files XNA 4.0 on Xbox 360

I'm working on porting a game from PC to Xbox 360. When I want to create a level I read a .txt file that I store in my content I read the whole file as a string using this method ...
1
vote
0answers
132 views

Message box not appearing on Xbox [closed]

I want to make a message box appear in my XNA xbox game, and here is the code for the message box. Guide.BeginShowMessageBox("Stop", "Are you sure you want to quit?", new ...
7
votes
2answers
3k views

The true cost to get my XNA game on XBox?

There seem to be many hurdles to get ones game onto Xbox, so far I have uncovered: You need Visual Studio (once your game becomes commercial you cannot use Express - but have to pay for ...
3
votes
1answer
747 views

XNA Video Playback on XBOX “Invalid operation exception”

I am able to play a video in windows in my project, but the same code fails on the XBOX at the _player.Play(_logo) line. The error message is: "An unhandled exception of type ...
6
votes
2answers
928 views

Offline XNA Deployment to XBOX. Can it be done?

Well, The question is pretty explicit on its own. I want to know if I can deploy a game from my PC directly to a XBox. I'm not a professional developer of games, I do it on my free time because it ...