Tagged Questions
0
votes
1answer
51 views
XNA Camera Positioning All Wrong
I've been working in 3DSMax for years now and decided to give XNA 4.0 a try. I've got the majority of it working, however the camera is being a pain to me and I can't discern what's gone wrong. I ...
2
votes
2answers
147 views
World space and model space the dummies version [closed]
I'm by no means a 3d programmer but have recently taken it upon myself to build a Voxel based game and I'm having a little trouble understanding some of the concepts around matrices (what with my ...
0
votes
1answer
89 views
How to Draw texture between 2 Vector3
My scenario:
RTS combat style, 1 unit fires beam on another unit
My problem is i want to draw a flat texture between 2 Vector3 points. I have looked at various Billboarding styles but that doesn't ...
3
votes
2answers
527 views
How can I implement smooth rotation from one direction to another?
I'm having a problem with animating rotations with 1Matrix.CreateRotationY() with my basic 3D game. Based on where you click the mouse, I want the 3D object to rotate to that direction and then move.
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2
votes
2answers
979 views
XNA Camera 2D confusion
I have followed the tutorial at http://www.david-amador.com/2009/10/xna-camera-2d-with-zoom-and-rotation/ to implement my 2D camera and everything works just fine. However this leaves me confused. ...
2
votes
1answer
560 views
How to create projection/view matrix for hole in the monitor effect
Lets say I have my XNA app window that is sized at 640 x 480 pixels. Now lets say I have a cube model with its poly's facing in to make a room. This cube is sized 640 units wide by 480 units high by ...
5
votes
3answers
660 views
Why is my model's scale changing after rotating it?
I have just started a simple flight simulator and have implemented Roll and pitch. In the beginning, testing went very well; however, after about 15-20 seconds of constantly moving the thumbsticks in ...
5
votes
3answers
1k views
XNA 4.0: 2D Camera Y and X are going in wrong direction
I asked this question on stackoverflow but assumed this might be a better area to ask it as well for a more informed answer.
My problem is that I am trying to create a camera class and have it so ...