Tagged Questions
3
votes
3answers
357 views
Moving a body in a specific direction using XNA with Farseer Physics
I have a custom polygon attached to a body, which looks like this:
What I am trying to accomplish is getting the body to move according to wherever the tip of the body is. So far this is what I've ...
1
vote
2answers
247 views
Building a shape out of two rectangles
I would like to build a body with Farseer out of two rectangles so it looks like this:
I am a real beginner, so please describe it carefully.
Thanks in advance!
0
votes
1answer
289 views
Building a shape out of an Texture with Farseer
I have already looked at the Documentation on there Website, but the code provieded to create a shape out of an Texture is outdated for the newest version. The body is very simple so maybe i can do it ...
0
votes
1answer
1k views
How do I reset a game level
I have managed to implement a screen state system which I use to access the game. When the the character has collided with an enemy tile the game ends by going to a seperate game over screen. After ...
0
votes
1answer
567 views
Farseer DebugViewXNA: scaling problem
I'm trying to get into Farseer and XNA.
Before I do any real graphics, I want to use the Farseer debug view only.
The problem ist, that I don't really know which matrix to use and the other thing is ...
1
vote
2answers
2k views
Create a body of an irregular 2D sprite in Farseer
I'm trying to create a body of a irregular 2D sprite Farseer 3.3.1.
The regular shapes that BodyFactory provides are not that I want. Is there a way that one can create irregular objects? Could it be ...
7
votes
3answers
752 views
Inverted textures
I'm trying to draw textures aligned with this physics body whose coordinate system's origin is at the center of the screen. (XNA)Spritebatch has its default origin set to top-left corner.
I got the ...