This is somewhat of an extension to this question: http://answers.unity3d.com/questions/513801/programatically-creating-entire-unity-games.html I have a client who would like to create an entire game ...
I'm trying to implement a dialogue system for a game in Unity(c#). I'm going to use xml cause I want the dialogues to be editable/added from outside. I have a practical problem. Let's say I got this ...
I'm looking for a good XML template, so I can create my quests/dialogs easily. It should be something which permits: multi-staged quest/dialogs with branching. ask user for some choice, to traverse ...
As the title suggests, I'm trying to find a way to load images in Pygame with xml, but my attempts have given me naught. XML script: <Creatures> <Creature> ...