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Writing to XML issue Unity3D C#
I'm trying to create a tool using Unity to generate an XML file for use in another project. Now, please, before someone suggests I do it in something, the reason I am using Unity is that it allows me ...
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Opening an XML in Unity3D when the game is built
At the moment, my game can open up an XML file inside the editor when I run it. In my XMLReader.cs I'm loading in my file like so:
_xmlDocument.Load(Application.dataPath + ...