-1
votes
1answer
115 views

Data driven tool for gamedesigner [closed]

I'm looking for a software my gamedesigner can use setting monster characteristics. Like one row of all monster types (and ability to add new ones) One column of all 'templates' (normal, small, big, ...
5
votes
4answers
818 views

Drawbacks of using reflection for a component based system at loading-time

I'm coding a little casual game in Java using Slick2D. This game use a lot of different "objects", managed in a composite way. So, firearms, furniture in the map, NPC and player character will be ...