This question has two parts: 1. How to get meaningful information out of Xcode crash logs? The game runs fine on the editor but when running on an iOS device it crashes and then gives information ...
I have been testing AssetBundles and I get them to work on the editor with both Load and LoadASync functions. But when I build to iOS I keep getting the following error when loading: You are trying ...
i've an old unity project and i've tried it just today (with unity 4.1) and xcode 4.6. Xcode is unable to build it for the error: "iPhone_GlesSupport.h" file not found. Im pretty a noob under xcode ...
Let's say we're developing a 2D game with Cocos2d-iPhone and UIKit and CoreAnimation. But we're also considering leveraging the 3D capabilities of Unity 3D. Is it possible that we add the ...