Tagged Questions
0
votes
0answers
16 views
Doesn't clear sandbox after Quit game in IOS6
I created a turn based game by using game center. When I quit the game , in sandbox it doesn't clear. All quit games are listed in sandbox. How can I clear the sandbox ?
Thank you.
0
votes
0answers
41 views
How to select a show and select weapon on touch a bubble that changes continuously weapons! [closed]
hello i need to select a weapon from a floating bubble that changes weapon inside in it !
Bubble must show 2 weapons changing randomly until user taps to gain the weapon
(This lets user gain any bonus ...
0
votes
0answers
30 views
how do stack the UIImage together and wavering or swing?
i will like to know how do this app stack up uiimage and wavering in UIKit.
i am following this http://stackoverflow.com/questions/13589392/xcode-using-a-uiimageview-subclass-with-nstimers
to have ...
7
votes
2answers
551 views
What is the correct way to implement hit detection with non-rectangular sprites?
What is the correct way to implement hit or touch detection for non-rectangular sprites in Cocos2d?
I am working on a jigsaw puzzle, so our sprites have some strange forms (jigsaw puzzle bricks). As ...
1
vote
1answer
355 views
Why do my pyramids fade black and then back to colour again [closed]
I have the following vertecies and norms
GLfloat verts[36] = {
-0.5, 0, 0.5,
0, 0, -0.5,
0.5, 0, 0.5,
0, 0, -0.5,
0.5, 0, 0.5,
0, 1, 0,
-0.5, 0, 0.5,
0, 0, -0.5,
0, 1, 0,
0.5, 0, 0.5,
-0.5, 0, ...
1
vote
1answer
1k views
Am I allowed to release an app I developed with Xcode on windows?
I want to develop an app for the iOS app store, but don't want to invest in a mac since they start very expensive. So I considered running Xcode via VMware using OSX Lion on my windows 7 computer. ...
3
votes
1answer
306 views
Xcode workspace with Unity3D as a sub-project?
Let's say we're developing a 2D game with Cocos2d-iPhone and UIKit and CoreAnimation. But we're also considering leveraging the 3D capabilities of Unity 3D.
Is it possible that we add the ...