The Xbox 360 is the second video game console developed by and produced for Microsoft and the successor to the Xbox.

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27
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7answers
7k views

Can you access Kinect motion sensing from XNA?

As of 2010 with the release of XNA 4.0, if I buy an Xbox 360 with Kinect will I be able to access its motion sensing data with the XNA game I'm developing? Or is this only restricted to C++ developers ...
14
votes
5answers
7k views

3D game engines for XNA games

Before I start development of an XNA game, I need to choose a 3D game engine to develop upon. Is this belief unfounded? Does XNA have basic object transformation, lighting and mesh/texture importing ...
16
votes
3answers
4k views

Is XNA good for professional development for the Xbox 360?

I want to start off developing for my Xbox 360, and I've heard of the XNA framework that can target both the PC and Xbox. This sounds like an attractive option since my clients can use the game/app on ...
10
votes
8answers
39k views

How much does it cost to produce a major video game?

I asked this same question here, but was closed and told to ask it on this site instead. How much would it cost to develop a video game. I mean like a major PS3/360 video game. I know there really is ...
8
votes
2answers
1k views

XNA: How does threading work?

I would like to implement threading in my XNA game but I'm not sure how things work when compiling for the XBOX 360. Could someone elaborate on this? For example, how many threads does XBOX support? ...
16
votes
4answers
3k views

Where can I publish my Windows Indie game? [closed]

I've just finished an XNA game for the Windows Phone 7 and XBLIG. At the moment, the game is a 'lite' version, so is free, but the next version will have a small price-tag. I also did a Windows ...
19
votes
4answers
3k views

Feasibility of an XNA game on PC

A friend and I are doing a 2D XNA game. Thus far, the API seems really cool and performance is acceptable. My question is more towards the release of it though. As other developers how have done ...
8
votes
3answers
2k views

How do game developers target multiple platforms (Xbox 360, PS3, PC and Linux)?

How do game developers target multiple platforms at once? For example, Xbox 360, PS3, PC and Linux. For 2D games, is it possible to also target the iPhone? I'm be interested in engines used (2D/3D, ...
6
votes
2answers
803 views

Rendering collections of light sources

I have a small test environment where small point lights are scattered. Players should able to collect them. The collectible lights are rendered using a simple billboard technique where two triangles ...
7
votes
2answers
3k views

The true cost to get my XNA game on XBox?

There seem to be many hurdles to get ones game onto Xbox, so far I have uncovered: You need Visual Studio (once your game becomes commercial you cannot use Express - but have to pay for ...
6
votes
2answers
2k views

How do I save and load settings on the Xbox?

I'm using XNA 4.0. How can I load and save settings when on the Xbox? And can I write to and read from files?