Windows Presentation Foundation - a GUI framework for application development on Windows made by Microsoft for .Net utilizing DirectX rather than the older GDI. It is, in contrast to older GUI frameworks, completely vector graphics based, and thus resolution independent. WPF also separates the ...

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12
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6answers
2k views

Am I hurting myself by not knowing C++ for game design?

Right now, I feel I am strong in both Java a C#. (Not much of a leap from one to the other really). While I don't expect a game designer/programmer is an attainable goal early on in my career, This ...
5
votes
2answers
2k views

Can a standalone WPF application create an interface that looks like a Flash interface?

It seems like WPF was created as the application answer to Adobe's Flash. Silverlight is used for creating web pages. But, can that same functionality be pulled into a standalone WPF application. ...
8
votes
2answers
3k views

How to use XNA in WPF?

How can I render some graphics using XNA to a widget/control in a WPF app? Specifically, I don't need any WPF controls inside the XNA graphics window, I just want to put some controls around it for a ...
2
votes
3answers
590 views

What's a good way to handle game screen management in WPF?

What would be the preferred way of handling game screens in WPF (conforming to MVVM)? I'm not asking about game states but the actual mechanics of presenting various screens. Do I implement screens ...
3
votes
3answers
3k views

XNA with WPF or Winforms

If you compare integration between WPF with XNA vs Winforms with XNA, what is the most suitable framework to integrate XNA framework with.