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1
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2answers
206 views

Set vertex position

Can anyone tell me how to set the positions of model vertices? I want to be able to change the position of some of the vertices of a Model. Is there any way to make that happen? And make the changed ...
1
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2answers
243 views

Spritebatch not working in winforms

I'm using the Winforms sample on the app hub and everything is working fine except my spritebatch won't draw anything unless I call Invalidate in the Draw method. I have this in my initialize method: ...
1
vote
1answer
29 views

Strange anomalies when using WinForms with XNA

I haven't seen any questions related to my issue, and this leads me to believe I'm missing something minor, however; The Problem I'm creating a game that is effectively launched from a windows form. ...
1
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2answers
2k views

Winform + XNA (Microsoft Example) - Issues with Drawing Texture2D

Before I get started I would just like to say that I have been using the Microsoft Winform + Xna examples found here: WinForms Series 1: Graphics Device I think I somewhat understand how its working ...
0
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1answer
357 views

Problems when randomizing x and y position of a picturebox [closed]

So, I'm making a simple game. It's like snake but the picturebox doesn't grow. In the game, you have to get fruits and other objects. Look at berry's code: public class Berry : PictureBox { ...
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1answer
61 views

Stuck the ball in the board (pingpong game)

this game isn't completed yet, i've created the part where the ball hits the board, but there's problem in playing and that's the ball stucking in the board. For a better comprehension and ...
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0answers
211 views

Monogame and winforms - drag and drop images

So I managed to create the form design of my level editor and I embedded Monogame in it using the GraphicsDevice sample. Then I used the PrimitiveBatch sample to draw a black grid 32x32 pixels. Here's ...
0
votes
3answers
256 views

Arrow key control on winforms RichTextBox

I am making a faux console using winforms for the game I am working on. Right now I am moving a '0' across the screen using the arrow keys. In order to provide fine grain formatting on the text, I ...
0
votes
0answers
243 views

AttachThreadInput and PeekMessage Threading

I have a problem with AttachThreadInput and PeekMessage from User32.dll while multithreading. PeekMessage is not returning true in any case. I am designing a Windows Form that uses OpenGL rendering ...
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0answers
25 views

Invalidate not working (winforms & xna) [duplicate]

I'm using winforms with xna. Everything's working so far except for the drawing because invalidate won't refresh the screen unless repeated. This is the initial code I had: protected ...