Topics about games made for Microsoft Windows products. These include Windows 7, Vista, XP.

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How do I deal with timeout detection and recovery in D3D?

What is exactly measured when checking TDR in Windows? What do I need to do in my D3D11 app to tell TDR that long rendering is okay? I've already split the workload into smaller batches, but how do I ...
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1answer
36 views

Changes to myApp.js files are reverted back to normal when the project is build - Cocos2dx

I am trying to do some changes to my myApp.js file of coco2dx project for android in eclipse but I am not able to do it. I am actually trying to change the default background image of my app. But ...
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1answer
438 views

Windows Events lag behind

I'm making a simple openGL application and so far I can get the window to display, the update/render loop work, and it processes windows events (like WM_QUIT and WM_MOUSE). I've found though that ...
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0answers
157 views

Help with Windows RawInput

I am having some trouble to receive and interpret mouse movement data from RawInput. Generally mouse input seems to work, I can query mouse buttons and receive updates of mouse movement. The problem ...
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0answers
58 views

Creating transparent image with localGraphicsConfig not always working

I'm trying to use GraphicsConfiguration.createCompatibleImage to create transparent images. This creates an empty image which I'm filling with a mosaic pattern later on in the code. This seems to ...
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0answers
81 views

kinect application runs kinect game with different controls

I have an application (WPF) in which the mouse is controlled using the kinect. In that application I have a button that when clicked a kinect game is executed. The problem occurs when I try to control ...
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0answers
103 views

Application window as polygon texture?

Is there a way, or method, to have some application rendered as texture in 3D scene on some polygon, and also have full interactivity with it? I'm talking about Windows platform, and maybe OpenGL but ...
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0answers
11 views

Java2D Swing rendering off center on ONLY OSX

I'm having an odd issue with my animation that is happening only on OSX, and not on windows. On my windows computer, the animation occurs full screen in a JFrame, as it is supposed to - however on my ...
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44 views

How can I set the attribute index location?

I am trying to set up a shader which takes three input parameters. I have the following code: GLuint vert = glCreateShader(GL_VERTEX_SHADER); GLuint frag = glCreateShader(GL_FRAGMENT_SHADER); const ...
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41 views

Simulating Windows Phone Trial mode is not working

I want to simulate a Windows Phone Trial mode. I created a little game in XNA and uploaded it as a beta on my Windows Phone Dev Center account. After that, I installed the game from my Dev Center ...