Windows Phone 7 is a phone operating system built by Microsoft to replace Windows Mobile. Key features include, Metro Design, access to XBOX Live, Office, Skydrive. Applications written for Windows Phone 7 are built with Silverlight or XNA Game Studio.

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190 views

XNA windows phone release black textures

i just made a 3d game in XNA for windows phone 7. I build it in release mode on visual studio 2010 and suddenly when I run game there is no textures on models - 2 models are black and one is ...
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vote
1answer
301 views

Why am I seeing unbounded memory usage in my WP8 game?

I recently upgraded to VS2012 and tried my game out on the new WP8 emulators. I was dismayed to find out the emulator now crashes and throws an out of memory exception during my sprite loading ...
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1answer
169 views

Monogame: Why is my sprite looking the same on every resolution?

I want that my sprite(Mario) don't look the same on every Windows Phone resolution. If I use this code, the sprite is on every resolution on the right position but it also has the same size on every ...
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0answers
125 views

scale rotating boundingbox

I want to use basic rectangular collision detection. I have a rotating sprite and a method that calculates the bounding box every time in the Update() method. I simply check for intersection between ...
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0answers
366 views

cocos2d-xna CCScale9Sprite usage

I'm trying to get a CCControlButton to render on my game. Using a basic CCScale9Sprite as the button's background works using the following: var myScale9Sprite = ...
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33 views

How can I measure the weight in Farseer?

I have two different objects(star and rectangle) and I want to measure the entire weight that lies on the balance. How can I do that? Is it possible to know the entire weight that presses on the ...
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76 views

How can I increase the return from from ads?

I made a little Windows Phone game and I want to use AdRotator to show ads in the game. My game has 50 levels. Some levels take 30 seconds, other levels more than 3 minutes to complete them. Will I ...
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0answers
41 views

Simulating Windows Phone Trial mode is not working

I want to simulate a Windows Phone Trial mode. I created a little game in XNA and uploaded it as a beta on my Windows Phone Dev Center account. After that, I installed the game from my Dev Center ...
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69 views

Windows Phone 8 trial mode implementation?

I created a Windows Phone 8 game with XNA and I want to implement a trial mode. How can I integrate a trial mode? What is the best way to implement a trial mode in an XNA game? I found this tutorial ...
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46 views

Certain grid lines not rendering as expected

I am drawing a simple quad (a triangle strip with 4 vertices) as the floor and then drawing an 8x8 grid over top (a collection of vertex pairs for a line list). The vertical grid lines work fine ...
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94 views

Drawing one texture with different Color fps issue

I'm trying to change texture color by aplying mask, which is exactly the same texture but with changed color and alpha < 150. I'm doing smth like this: spriteBatch.Begin(); spriteBatch.Draw(pic, ...