Windows Phone 7 is a phone operating system built by Microsoft to replace Windows Mobile. Key features include, Metro Design, access to XBOX Live, Office, Skydrive. Applications written for Windows Phone 7 are built with Silverlight or XNA Game Studio.

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1answer
572 views

c# xna move Image using two Vectors?

initially image placed (0,0)th position and where ever i touch that is end position. Now i got Start Position(0,0) and End Position(200,200). i want to move start to end vector using angle. If ...
2
votes
3answers
577 views

Publishing a game — any way to target both WP7 and Win8 Store?

I'm at a dilemma which seems should soon become an important issue for a lot of developers. If I build a game in XNA, I won't be able to publish it on the Windows 8 Store, as it would be a classic ...
-4
votes
1answer
405 views

Make Sprite Jump Upon a Platform

I have been struggling to make a game like Doodle Jump where the sprite jumps on a platform. So how do you make a sprite jump upon platforms in XNA? Th platforms are represented by a list of positions ...
2
votes
1answer
576 views

Why is my primitive xna square not drawn/shown?

I have made this class to draw a rectangle, but I cant get it to be drawn, I have no issues displaying a 3d model created in 3dmax, but shown these primitives seems much harder I use this to create ...
3
votes
2answers
218 views

Game maps with “counties” that are split along lines that aren't necessarily straight

I want to create a game environment that supports a 2D map. This is a really basic map, but must be split along lines that are not necessarily straight. So imagine a country with county boundaries. ...
4
votes
2answers
3k views

Drawing a texture line between two vectors in XNA WP7

I want to create a simple graph maker in WP7. The goal is to draw a texture line between two vectors what the user defines with touch. I already made the rotation, and it is working, but not ...
7
votes
1answer
1k views

XNA Sprite Flash Effect

I'm looking for a way to render every non-transparent pixel in a sprite solid white (to 'flash' the sprite white when the player takes damage etc). This is on Windows Phone 7. I was using a very ...
0
votes
1answer
453 views

XNA Sprites Not Drawing Correctly

I have a problem through out my current code where certain Texture2D's are not drawing correctly over each other. For example, at the start I have sprite font being drawn over a background image and ...
4
votes
1answer
607 views

Cinematic in 2D games

I am searching for a way to create and integrate cinematic in a simple 2D game with XNA for Windows Phone. I don't know if the best way is to create an animation with sprite and commonly process to ...
1
vote
1answer
762 views

displaying image on modelmesh with transparency

i have a modelmesh that has a image on it. When i draw the modelmesh i get the image but i also get a black bacground. The image is png and transparent and is added in 3ds max(i don't give it ...
2
votes
1answer
954 views

How do I load Gleed 2D levels in WP7 XNA game?

I've been trying so long to use this modified version of GLEED2D that includes WP7 support, I'm stuck into loading the level into my game, now my Game1.cs class has the following: protected ...
1
vote
3answers
4k views

Making a level editor for my game

I am doing a 2D sprite based game in XNA for WP7, The game logic is simple, you start at some point, you want to avoid obstacles and reach a certain goal. obviously I need to make many levels for the ...
1
vote
1answer
118 views

How can I draw a model with a color on WP7?

How can I draw a model with a color (and still be aware of the lighting)? This is really straight forward when you can use shaders, but on Windows Phone you can't.
3
votes
1answer
467 views

No response to touch from XNA page after navigated from Silverlight page

I am creating XNA/Silverlight game in Windows Phone Mango. Testing with the emulator in both the Release and Debug mode. From the main page, I call a settings page written in Silverlight. Then I back ...
1
vote
3answers
2k views

Content.Load() throws ContentLoadException when loading a texture in SL XNA

I've developed a while back in XNA but I'm a bit rusty. I've started working on SL XNA but have a problem I can't explain while trying to load content (model -fbx- or texture). I place the image ...
1
vote
3answers
522 views

How to record gameplay on WP7?

I need to record my wp7 game gameplay like on Hot Apps from channel 9 http://channel9.msdn.com/Shows/Hot-Apps/Hot-Apps-Minesweeper-Cheezia-Interior-Design-Talking-Alien-Zombie-Squish. My current ...
2
votes
1answer
2k views

Simple WP7 pong game with real time multiplayer using sockets

I'm making a pong clone for Windows Phone 7 and I'd love to add a multiplayer option. I've been trying to use this Ricky Tan's tutorial: ...
3
votes
1answer
518 views

How can I use orientation to compute position in Windows Phone 7? [closed]

I'm using the motion API and I'm trying to figure out a control scheme for the game I'm currently developing. What I'm trying to achive is for an orienation of the device to correlate directly to a ...
2
votes
2answers
991 views

2D physics engine for WP7?

I'm looking for a 2D physics engine for Windows Phone 7. Is there a port of something existing for use?
2
votes
2answers
818 views

Why does my sprite jitter when it arrives at its destination?

I have just started looking into XNA for WP7 - and I am definitely the sort of person who likes to find answers to my questions without begging for help! I searched here to find an answer but I found ...
1
vote
2answers
3k views

XNA Windows Phone 7 Sprite movement

I'm working on a Windows phone game and I'm having difficulty with the sprite movement. What I want to do is make the sprite gradually move to the position that is touched on screen, when there is ...
6
votes
1answer
436 views

First Steps. Windows Phone game development

I'm pretty new in game development. Have a couple ideas wich could be cool. First that comes to mind is to develop a 2D game (kinda puzzles) for Windows Phone Mango. You may ask: "Why Windows Phone?". ...
1
vote
1answer
242 views

Setting up Payout on the Microsoft App Hub

I am a Windows Phone 7 developer from India. I want to set up the Payout option on the App Hub for the Paid apps I release. What's the procedure? Do I have to physically mail the W-8 form to ...
3
votes
2answers
709 views

16-Bit textures in XNA 4 on WP7

WP7 textures are supported in the Reach-Profile that WP7 devices falls into. But XNA converts all my ressources upon adding them to a project to RGBA8, that's insane, the displays of WP7 devices are ...
1
vote
1answer
113 views

Issue With Image Rendereing

I'm pretty New to the XNA Side of things, I have built in PhotoShop a Set of frame by Frame images side by side to go through an animation class to display them frame by frame. With this my images ...
3
votes
1answer
1k views

How do I implement SkyBox in xna 4.0 Reach Profile (for Windows Phone 7)?

I'm trying to Implement SkyBox in my phone game. Most of the samples in the web are for HiDef profile, and they are using custom effects (that not supported on Windows Phone). I've tried to follow ...
2
votes
1answer
277 views

Are mobile devices a viable platform/market for “User-Generated Content”-based games?

I intend to do a lot of research into this, but I know this community has a knack for delivering hard-to-find gems of knowledge, so I figured I'd ask here first. Preamble (My Situation) I'm ...
1
vote
1answer
599 views

Tile based game engine for WP7?

I showed my friend a demo of what I was doing with the farseer physics engine on the windows phone and he wanted to know if farseer would be good for a game he wants to develop. It's a tile based game ...
8
votes
3answers
5k views

How do I make objects move along a path?

I'm trying to get something like the below image. As you can see, there's a highway and inside of it, there'll be some objects moving (millisecond). I guess the street behavior is like a pipeline. ...
0
votes
1answer
379 views

Bouncing effect in Farseer WP7

I'm not quite sure what I need to do, but I have a ball falling from the sky and it needs to bounce when it hits an object. Do I configure the ball in some way or do I need to setup a spring object or ...
1
vote
1answer
558 views

What's the difference with how Box2D and Farseer behave in terms of collisions?

I've ported my engine to iOS and have been using the C++ version of Box2D. Everything runs fine except on collisions, it seems Box2D and Farseer handle collisions somewhat differently. Anyone know ...
3
votes
1answer
763 views

How can I draw beautiful lines with XNA on WP7?

I'm trying to figure out how to draw good looking lines using XNA on the WP7 platform. By good looking I mean something not skinny and flat that a simple primitive gives you. A nice gradient, or ...
0
votes
1answer
2k views

Virtual Joystick for Windows Phone 7 (XNA)

In the iOS space, there's a great library based on Cocos2D called SneakyInput to create a virtual Joystick on screen. I was just wondering if there's a (preferably free) library like that for XNA? If ...
6
votes
2answers
1k views

How to do smooth sprite movement on WP7 XNA

What's the correct technique for getting smooth sprite translations with XNA? I've been developing the WP7 version of an app for a startup, so when we heard Angry Birds got ported today we wanted to ...
6
votes
2answers
666 views

Showing Unicode in XNA on Windows Phone 7

I am creating an application which downloads names from server. These names can be any unicode language text which I need to render in XNA on WP7. The biggest problem I see here is WP7 xna system ...
4
votes
1answer
750 views

Fade from one Color to another

How would one go about gradually fading a sprite from one color to another?
6
votes
1answer
779 views

Font library for XNA

Is there a free type library kind of implementation available for XNA? I wish to use it on WP7, so it should be a managed code. I know can alternatively use spritefont, but I wish to know if other ...
5
votes
1answer
2k views

XNA / WP7 accelerometer sample / example ball rolling

Does anyone know of a good WP7 accelerometer sample of a ball rolling around on a screen?
11
votes
4answers
4k views

What are the app file size limitations for different smartphone OSes & carriers?

I know the iPhone App Store limits how large an app can be in general and there are also limitations with AT&T over the size it can be to transmit over a data plan vs WiFi. I have no idea what, if ...
4
votes
2answers
682 views

How should I manage events in XNA on the Windows Phone 7 without impacting performance?

It's best-practice to not to create lots of short-lived temporary objects the heap as it'll eventually force a garbage collection during game-play. It is best to create short lived value objects. ...
12
votes
2answers
2k views

Playing a Song causing WP7 to crash on phone, but not on emulator

I am trying to implement a song into a game that begins playing and continually loops on Windows Phone 7 via XNA 4.0. On the emulator, this works fine, however when deployed to a phone, it simply ...
1
vote
2answers
661 views

Does XNA 4.0 for Windows Phone 7 require Visual Studio 2010?

I have a copy of Visual Studio 2008 Pro. The Windows Phone Developments tools which include XNA 4 continuously fail to install on my machine. I am wondering if it was due to having 2008 vs 2010. Any ...
4
votes
3answers
447 views

Does anyone know where I can find wp7 indie game sales data?

I am curious about whether to develop an xna game for the windows phone 7. It would be nice to know how the games are doing on that platform sales wise. Something like this would be very helpful: ...
0
votes
1answer
678 views

Is it easy to use Sun Burn engine for WP7 game development? [closed]

I was wondering if anyone has tried to develop a game using the SunBurn game engine for the Windows Phone 7 platform. How good is documentation, examples, etc? Is it easy in use and implementation? ...
1
vote
4answers
4k views

Can you recommend a 2D game engine compatible with Windows Phone?

I'm curious what people are using to develop games for the Windows Phone (or XNA in general). I have come across a few engines but for the most part they don't seem to be actively maintained. If you ...
3
votes
2answers
8k views

Rotate vector by matrix?

If I have a Vector, say (1,1), how can I rotate it around the origin (0,0)? I'm working in XNA if that helps.
3
votes
2answers
348 views

Handling sound effects for Multiple Collisions

How can I generate somewhat realistic sound effects for collisions in a physics engine that simulates lots of objects? E.g. take >10 marbles that are bouncing off walls and off each other. If I ...
6
votes
2answers
425 views

How do you publish a Xbox Live game on Windows Phone?

Curious if any of you have gone through the process? How did you kick it off? Is there anything in particular that we should be aware of when trying to make a Live game?
6
votes
2answers
2k views

Sketchup for modelling, Blender for lightmaps, rendering in Xna Reach profile?

This question moved from http://stackoverflow.com/questions/4319183/sketchup-for-modelling-blender-for-lightmaps-rendering-in-xna-reach-profile Hello. I'm a programmer looking to add some 3D assets ...
3
votes
6answers
1k views

Should I go with Windows Phone 7 or Try Android? [closed]

I already know C# and am familiar with XNA. So it would make sense to develop for the Windows Phone 7, but would it be worth while to learn Java, get familiar with Android, and instead develop for ...