Tagged Questions
7
votes
2answers
328 views
Windows Phone Performance Analysis makes game run faster. Possible reasons?
A XNA game I was making was running slowly on my WP7 device. However when I started it in Windows Phone Performance Analysis to find the bottleneck, the game ran smoothly on the same device.
I ...
4
votes
2answers
650 views
How should I manage events in XNA on the Windows Phone 7 without impacting performance?
It's best-practice to not to create lots of short-lived temporary objects the heap as it'll eventually force a garbage collection during game-play.
It is best to create short lived value objects.
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3
votes
2answers
324 views
Handling sound effects for Multiple Collisions
How can I generate somewhat realistic sound effects for collisions in a physics engine that simulates lots of objects?
E.g. take >10 marbles that are bouncing off walls and off each other.
If I ...