Tagged Questions
1
vote
2answers
226 views
Mobile game textures sizes
I am developing a Windows Phone 7 game using XNA 4.0 which I plan to later port to iOS and android using Monotouch and Monodroid. My question is how to determine what texture size should I include? ...
0
votes
2answers
92 views
How do I achieve one touch one shot for WP7 game?
I want to be able to have a sprite shoot in a game for WP7.
What I have at the moment is that as long as the shoot button is held down the sprite constantly shoots.
How do I sort it that only one ...
1
vote
2answers
259 views
Drawing with SpriteBatch and GraphicsDevice.DrawPrimitives
I've faced with a problem when i tried to draw 2d game with SpriteBatch and GraphicsDevice.DrawUserPrimitives. I suppose that what is drawing with SpriteBatch has higher priority, because i can not ...
5
votes
2answers
236 views
Black bars on 720p emulator?
I'm making a game for Windows Phone 8 using XNA 4.0 in Visual Studio express 2012. I'm trying to add a background image to the game with a size of 1366x768 (as i believe WP8 only supports up to 720p). ...
2
votes
1answer
71 views
Draw depth works on WP7 emulator but not device
I am making a game on a WP7 device using C# and XNA. I have a system where I always want the object the user is touching to be brought to the top, so every time it is touched I add float.Epsilon to ...
1
vote
2answers
357 views
Random position of object in foreach loop
i need help with some "scary" thing.
I'm creating some objects in foreach loop. Each object has implemented in Update function random change of position.
But while i'm creating this objects in foreach ...
6
votes
3answers
270 views
What is the “pricing standard” on Windows Phone?
On iOS, I find it is more usual to see light versions of a game for free (with ads and less features) and a full version for a cost and all the features.
On Android, I see more games that have both a ...
0
votes
0answers
76 views
Farseer physics not working
I have just started to port a load of projects from FPE2.x to FPE 3.3.1 and i am having some problems with all my physics.
This is a sample of what i am doing which demonstrates my problem
...
0
votes
1answer
374 views
XNA Sprites Not Drawing Correctly
I have a problem through out my current code where certain Texture2D's are not drawing correctly over each other.
For example, at the start I have sprite font being drawn over a background image and ...
1
vote
1answer
816 views
How do I load Gleed 2D levels in WP7 XNA game?
I've been trying so long to use this modified version of GLEED2D that includes WP7 support,
I'm stuck into loading the level into my game, now my Game1.cs class has the following:
protected ...
1
vote
3answers
3k views
Making a level editor for my game
I am doing a 2D sprite based game in XNA for WP7, The game logic is simple, you start at some point, you want to avoid obstacles and reach a certain goal.
obviously I need to make many levels for the ...
2
votes
1answer
1k views
Simple WP7 pong game with real time multiplayer using sockets
I'm making a pong clone for Windows Phone 7 and I'd love to add a multiplayer option. I've been trying to use this Ricky Tan's tutorial:
...
2
votes
2answers
553 views
Why does my sprite jitter when it arrives at its destination?
I have just started looking into XNA for WP7 - and I am definitely the sort of person who likes to find answers to my questions without begging for help!
I searched here to find an answer but I found ...
1
vote
1answer
111 views
Issue With Image Rendereing
I'm pretty New to the XNA Side of things,
I have built in PhotoShop a Set of frame by Frame images side by side to go through an animation class to display them frame by frame.
With this my images ...
3
votes
1answer
1k views
How do I implement SkyBox in xna 4.0 Reach Profile (for Windows Phone 7)?
I'm trying to Implement SkyBox in my phone game. Most of the samples in the web are for HiDef profile, and they are using custom effects (that not supported on Windows Phone). I've tried to follow ...
8
votes
3answers
3k views
How do I make objects move along a path?
I'm trying to get something like the below image. As you can see, there's a highway and inside of it, there'll be some objects moving (millisecond). I guess the street behavior is like a pipeline. ...
12
votes
2answers
2k views
Playing a Song causing WP7 to crash on phone, but not on emulator
I am trying to implement a song into a game that begins playing and continually loops on Windows Phone 7 via XNA 4.0. On the emulator, this works fine, however when deployed to a phone, it simply ...
3
votes
6answers
1k views
Should I go with Windows Phone 7 or Try Android? [closed]
I already know C# and am familiar with XNA.
So it would make sense to develop for the Windows Phone 7, but would it be worth while to learn Java, get familiar with Android, and instead develop for ...
9
votes
1answer
408 views
Zune same features as WP7? (gesture, accelerometer)
We don't have zune HD in Canada (yet) just wondering if it has the same programmable features as WP7? Like gestures and accelerometer.
Basically if I am just making a game, with screen controls ...