I'm trying to create a Game Editor, currently just placing different types of Shapes and such. I'm doing this in Windows Forms while drawing the 3D with XNA. So, if I have a couple of Shapes on the ...
I am using this code in Update method in XNA RenderControl in Windows Forms: ... Mouse.WindowHandle = renderControl1.Handle; MouseState stat=Mouse.GetState(); ... Everything works fine but when I ...
Ok, I've got a weird one here. I'm trying to make a basic tile engine using a windows form, but some of my code is just...not happening. I'll post the chunks in question. private void ...