I have created a cpp Cross platform project with cocos2d-x-3.0rc0 on windows8 , but i can't build the android project. I have the following result: C:\home\MyGame\proj.android\proj.android>python ...
I have reopened one older project that uses DirectShow for audio playback. Before, I would compile and run it on Windows 7 using MVStudio 2010 without trouble, now I have Windows 8 and MVStudio 2012 ...
I'm trying to make instanced geometry in Direct3D11, and the ID3D11DeviceContext1->Map() call is failing with the very helpful error of "Invalid Parameter" when I'm attempting to update the ...
Windows 8 game development is designed mainly for C++ (which I don't know), but can be done in JS (which I do know). Is it worth it to learn C++ or should I continue with JS?