Is it a good move to disable windows' file-caching capabilities (via I/O completion ports) for resource loading in a game environment? Most games will do their own resource management and caching ...
How do I prevent getting an access denied loading a file in XNA, when I have the application running in the program files directory (in Windows 7)?
I'm creating an app in XNA. I'm trying to load a custom save file. I named the file with my own custom extension. It's an XML file serialized with the DataContractSerializer. I've tried several ...