I want to develop a game on multiple devices such as PC, Android or IOS. Want it to be in 1080p, but that means a massive scale down for the smartphones. I know how to do that, just render everything ...
Consider using the following, commented-out code (https://github.com/kozie/twodee/blob/master/src/nl/kozie/twodee/Display.java#L135-L136). This creates an empty image which i'm filling with a mosaic ...
I'm looking for a 2D graphics engine that would allow me to release to Windows, Mac and the iPhone, much the way Unity does for 3D. Is there a good engine that does this and is specific to 2D?