I wrote 2 weeks ago about problem with motion blur in my engine. When camera moves using keyboard, motion blur is smooth. But when I rotate camera using mouse motion blur is stepping (not sure if I ...
Microsoft seems to recommend using WM_INPUT for input. I want to only get relative mouse input and hide the mouse cursor all together for a short while (For gesture based input). However, using ...
I am trying to implement the movement of the camera with the mouse. The result I want to achieve is the same that you get when you move your aim in a first person shooter. Here is the code I wrote, ...