Tagged Questions
1
vote
2answers
108 views
Exclusive mouse movement with WM_INPUT
Microsoft seems to recommend using WM_INPUT for input. I want to only get relative mouse input and hide the mouse cursor all together for a short while (For gesture based input). However, using ...
0
votes
1answer
177 views
Moving the camera as in a first person shooter
I am trying to implement the movement of the camera with the mouse. The result I want to achieve is the same that you get when you move your aim in a first person shooter.
Here is the code I wrote, ...
1
vote
0answers
52 views
Access violation when playing mp3 using DirectShow
I have reopened one older project that uses DirectShow for audio playback. Before, I would compile and run it on Windows 7 using MVStudio 2010 without trouble, now I have Windows 8 and MVStudio 2012 ...
5
votes
2answers
283 views
D3D/DXGI handle fullscreen transition
I have a D3D11 application, and I want to add proper fullscreen suport.
Now I can let DXGI switch my window to fullscreen for me, and I'm under the impression that DXGI will take care of everything ...
1
vote
1answer
2k views
How to properly check if an OpenGL version is available
I can't find any information on glCreateContextAttribsARB returning errors if a version is unsuported by the driver. So how do i check if it is? I don't want the program to hard crash because ...
1
vote
1answer
450 views
Multiple buffering in OpenGL on Windows
What is the most common way modern games perform triple buffering ?
What does the SwapBuffers exactly do in terms of OpenGL states ?
Is it possible to perform double and triple buffering ...
2
votes
1answer
1k views
3D rotation math/code for plane
I am making a simple 3D game with plane in space.
With c++ (win32).
But the plane rotation is not realistic.
The code I am using for the rotation is the following:
point3D AxisRotation(point3D ...
1
vote
2answers
531 views
Creating a full-screen window in Windows API
I've got a Windows API Window. I've managed to make it windowed, and "fullscreen windowed". But I can't seem to make the window just full-screen- for example, even if I specify WS_POPUP, I can still ...
