Tagged Questions
0
votes
2answers
179 views
What would be best practice of client comunication in a multiplayer game
Assume that we have a multiplayer game and the users are moving their characters (might be a circle) on the game area. At every game loop some changes can be happened. Should clients send their ...
2
votes
2answers
164 views
Collision detection in pong style multiplayer network game
I've recently implemented an authoritative server (node.js with socket.io) for a multiplayer pong game.
I've looked at client side prediction and fixing timesteps and starting to grasp the notion of ...
1
vote
0answers
161 views
Browser UDP Relay with TCP Websocket
I'm wondering if this is possible and what obstacles I might face.
I have a game that's browser based, and since I can't send UDP packets from a browser, Can I use a plugin that the browser connects ...
2
votes
2answers
850 views
How to build a turn-based multiplayer “real time” server
I want to build a TCG for mobile devices that is multiplayer over the web (not local wifi or bluetooth). As a player plays cards I want the second player to see what is being played in "real time" ...
11
votes
2answers
8k views
Multiplayer HTML5, Node.js, Socket.IO
I trying create simple Multi-player with HTML5 Canvas, JavaScript(too using John Resig simple Inheritance library) and Node.js with Socket.IO.
My client code:
var canvas = ...
9
votes
2answers
2k views
Online multiplayer game basics
I'm currently working on a c# online multiplayer game in real-time. The aim is to have client/server based connection using the UDP protocol. So far I've used UDP for players' movements and TCP for ...
3
votes
3answers
662 views
Required Security Precautions for Flash / AS3 Multiplayer Game
I have created a couple of games in Flash/AS3 and am playing with programming a flash-based multiplayer (possibly mmo?) game where the application will communicate with a server over a socket ...
1
vote
1answer
1k views
Multiplayer game with Cocos2d-Javascript and Node.js
It is possible to make a multiplayer browser based game using cocos2d-javascript + node.js? If so, is there any tutorial about that?