I went through the google I/O video but did not get exactly how to do it. If somebody could point me to a simple 3D texture implementation using webgl, it would be helpful. i basically have a volume, ...
Is there a up-to-date list of WebGL libraries or articals with comparison? Until now I heard only three.js and GLGE.
Hey all. I got a rather inspired after playing gaia online's zOMG and wanted to revive an old project idea I've had laying around for a few years now. I'm looking to work with html5 (ie canvas, svg ...
This application on-line here has interesting performance characteristics: Sorting the rectangles to be drawn so it keeps having to change colour is faster than sorting the rectangles by their colour ...
How can you scale a point sprite by its distance from the camera? GLSL fragment shader: gl_PointSize = size / gl_Position.w; seems along the right tracks; for any given scene all sprites seem nicely ...
I'm trying to implement the Ward shading model, the anisotropic, computationally efficient version: This is how I made it: float alphaX=0.5, alphaY=0.5; // asinotropic roughness float ...
I have a classic particle system where each particle is represented by a quad and, each time step, I move each particle. My target is webGL which means I don't have instancing, attribute divisors nor ...