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33
votes
20answers
5k views

Examples of good Javascript/HTML5 based games [closed]

Now that Flash is largely being replaced with HTML5 elements (video, audio, canvas, etc.) are there any good examples of web-based games built on completely open standards (meaning Javascript, HTML ...
25
votes
5answers
10k views

How to create a hexagon world map in PHP from a database for a browser based strategy game

I'm trying to create a hexagon world map for my PHP browser based strategy game. I've created a table in my database with the following data per row: id, type, x, y and occupied. Where type is the ...
23
votes
9answers
4k views

How can I prevent cheating on global highscore tables?

For browser games and those on a mobile phones, it's common to have a global highscore table. It's also common for those tables to contain scores of 2,147,483,647 - where people have figured out the ...
16
votes
5answers
3k views

noSQL - Is it a valid option for web based game? [closed]

Out of an opportunity and boredom, a friend and I decided to make a web based game. This is the first 'game' I will be making, since usually I program web apps in django. I've opted to use the same ...
15
votes
12answers
3k views

How to handle Multiple-accounts creation and cheating?

I am developing a game that is running as a web application. The fact is that the game lose sense if one player creates several accounts. Imagine that is a turn-based strategy game, and if you play ...
15
votes
6answers
2k views

Essential knowledge for making HTML/JavaScript-based games [closed]

I was wondering if any experts out there could share the knowledge and resources of what is necessary to start making games with the latest HTML standards and JavaScript (or what some like to call ...
15
votes
6answers
4k views

Do any open source JavaScript 3D physics engines exist? [closed]

I'm working on a web-based 3D FPS game using WebGL, HTML5 and JavaScript. It is supposed to target PCs and net-books with WebGL-enabled browsers installed. I'm wondering if there's an existing open ...
12
votes
5answers
2k views

How to protect a developed game?

I have developed some small games which are my own creation and each is having different gameplay. Now i want to showcase it using the internet. But I'am a bit worried about the concept getting ...
11
votes
4answers
3k views

Is SVG a viable technology choice for web-based game?

I have started to read up about the web technology available for doing web-based game with only Javascript, but I have no where got feedback about SVG with HTML5. Is is a viable choice ? Does it ...
11
votes
6answers
620 views

Persistent Browser Based Game: To Captcha or not to Captcha?

I've been working (off-and-on) on a pbbg that's pretty old school. If you've ever played Carnage Blender then you get the idea. If not, it's a simple idea that's been done a lot: A player is ...
11
votes
5answers
5k views

Where can I find some “must see” game development portfolios? [closed]

I am trying to put together a website/portfolio and it would be great to see what others have done.
11
votes
4answers
816 views

Is there any Shaders Directory? [closed]

There are many tutorials to learn GLSL, Cg, HLSL... with classical samples as bump mapping, toon-shading... But is there a shaders directory? a website where i can share my shaders search shader by ...
10
votes
11answers
1k views

How to model multiple “uses” (e.g. weapon) for usable-inventory/object/items (e.g. katana) within a relational database

So I'm working on expanding the uses of items over at www.ninjawars.net, and I'm not exactly sure how to represent them flexibly in the relational database that we use. I may be barking up the wrong ...
10
votes
2answers
410 views

Should the engine for an eventual web-based game start as a web-service?

I've recently decided to start writing an engine for a card game. I'm not a big "cards" player, but a friend introduced me to the game (it's a spin on the game Danish), and I fell in love. I want to ...
9
votes
4answers
967 views

Is there a good reason I shouldn't use a java applet for a game?

I want to make a multiplayer browser-based game. The nice thing about using an applet is that I can make the client and the server in the same language (java/closure/scala/etc). I know there's html5 ...
8
votes
12answers
6k views

What technology should I use for a web-based game? [closed]

What's the best technology for an online game, i.e playable through a web browser? I think the only choices are: Java applets Flash Silverlight I'm leaning towards Java applets, simply because ...
7
votes
5answers
858 views

Good technological solutions to build an ascii map and moving characters in a browser (like dwarf fortress)?

I'd like to build a webapp for my game website that involves using text characters to represent animals and people, and have them move around on map squares with independent (server driven) AI. So ...
7
votes
3answers
2k views

How do you make Direct3D work in a browser?

I've come across games that are 3D that are playable in a browser. They require a plugin to be installed to work. I guess the plugin creates a D3D window inside the browser. How would I go about ...
7
votes
5answers
624 views

What techniques enable web based games to update player's resources frequently?

Long ago there was this web-based game called Utopia (and I'm sure it is still around), turns are by per hour. You only get new gold/lumber or what-not every hour. Some newer web based games have ...
6
votes
5answers
774 views

Ideas for time-keeping in a webbased RPG?

I'm assigned a task of doing the preliminary research stuff for a web-based MMO RPG. Now my buggiest problem here is "web based" vs "MMO RPG". I did some research about time keeping systems and I'm ...
6
votes
2answers
609 views

What language or platform is used to develop apps for Google+?

Does anyone know what language or platform is used to develop apps for Google+? I'm hoping Python, but I know google has a lot of other mediums they could use for this. I'm fine with hearsay as I ...
6
votes
7answers
2k views

How long till HTML5 canvas becomes a viable game development platform?

So I have been working on web application. So invariably what it boils down to is making simple games which were previously based on flash or openGL. Now I know apple was moving away from flash ...
6
votes
1answer
520 views

What is this JavaScript gibberish?

I am studying how to make a 2D game with JavaScript by reading open source JavaScript games and I came across this gibberish... aSpriteData = [ "}\"¹-º\"À+º\"À+º\"À+º\"¿¤À ~C_ ...
6
votes
1answer
522 views

What are the advantages and disadvantages of the Web as a platform?

When comparing the web to other platforms (such as consoles or the iPhone) what are the trade-offs? What does the web excel at most? What are the weaknesses of using the web as a platform?
5
votes
3answers
568 views

Determining the probability of a successful attack based on the equipped weapon?

Take this example, a player has a sword composed of the handle and a blade. Together, they generate a strength of X and that combination adds qualitative attributes (induce more damage to fire ...
5
votes
4answers
323 views

What version of Java should I target for applets?

I recently deployed an applet that seems to require Java 6 Update 24. I assume the reason for this requirement is the matching JDK version I used to create the applet (I am new to Java). The fact ...
5
votes
6answers
2k views

How to implement a component based system for items in a web game

Reading several other questions and answers on using a component based system to define items I want to use one for the items and spells in a web game written in PHP. I'm just stuck on the ...
5
votes
4answers
1k views

More profitable: Android apps or Flash games?

Which market (that of Android games or that of Flash games) is more profitable and will give me a better chance of success? Where can I find the relative market shares of these markets, globally?
5
votes
2answers
308 views

Giving points to users - how can I make it interesting?

I have a website where users can choose the winner of a sporting event. If they guess correctly they get 1 point, otherwise they receive zero points. At the end all users are ranked based on their ...
5
votes
2answers
2k views

Is there an open source sports manager project? [closed]

For a long time I've tried to search for an open source manager game, but without any luck. I'm looking for a suitable project for a reference to my own pet project. Features like well designed data ...
5
votes
3answers
218 views

How can a web game store points online without giving the user the possibility to do the same call but with more points? [duplicate]

Imagine I have an HTML5 web game where the user can get points by doing certain activities. The game can be played offline, so there's not necessarily a live internet connection (note: this makes this ...
5
votes
1answer
637 views

How to design the AI for a board game like Risk?

I am about to develop a web game that is similar to board games like Risk, and iOS games like Lux and Strategery. I am curious to know what the concept behind the AI for such games should be like. I ...
5
votes
2answers
581 views

Is it sound to use javascript for cross platform game scripting instead of lua? I might need web clients for my game

I have been looking around for clues on the subject but I'm not convinced to commit to javascript as my primary scripting language. Currently I have started with lua. But I fear it will be a limiting ...
5
votes
2answers
531 views

Webworkers HTML5 for game AI?

So I am designing a game like scrabble in which a user has to make words using the letters on the screen. When the there is no possible combination of word that can be made with the letter the game is ...
4
votes
3answers
1k views

Using a web service for multiplayer games?

I've been looking into web services for making multiplayer games and was just wondering how feasible would it be? What I would like to do is make a simple MMORPG that uses a turn based fighting ...
4
votes
2answers
163 views

What's the current preferred method for serving/storing game data on html5 games

Given all the recent improvements on web platform (webgl, websockets, etc.), it should be now possible to see great games on web. However my biggest concern so far has been around serving and storing ...
4
votes
2answers
1k views

Google Web Toolkit: Ever used for making games?

I've recently come across GWT (Google Web Toolkit) and have been amazed by it. I was wondering if anyone has ever put it to use making a video game? And if they did, what their experience was, whether ...
4
votes
2answers
755 views

Development platform for 2D web and mobile games

Is there a game development platform -- similar to Torque, or Unity -- which can be used to deploy 2D games on the following platforms: Web iOs Android Xbox Live Arcade (Preferred but not required) ...
3
votes
4answers
408 views

Time/duration handling in strategic game

I'm considering developing a space opera game, having already done some game design. Technically, though, I'm coming from a business applications background. Hence I don't really know how I should ...
3
votes
4answers
1k views

What new programming languages are being used to develop web-based games? [closed]

I've got around 10 years behind me of casually creating AS1/2/3 games and have found myself wondering recently what other options are available for web-based games. I have recently found haXe and ...
3
votes
1answer
1k views

Where can I find Cinema4D for game development tutorials?

I started to learn Cinema 4D. I've noticed it's really easy to use for motion graphics, but I want to use it for modeling for games/realtime 3d engines. Before I used 3dsmax and it was easy to ...
3
votes
1answer
424 views

Is it possible to load local html pages into Gamemaker games?

I was just wondering if it would be possible somehow to load locally saved web pages into a game. My primary use for them would be as menus, helping to navigate between rooms. I know about the built ...
2
votes
2answers
426 views

Is it possible to make/translate a 3d engine to ruby on rails?

I am looking to make a 3D FPS that runs inside web browsers. I looked into using WebGL, but it didn't seem far enough along into development. I decided on using RoR because Ruby was a language I knew. ...
2
votes
3answers
85 views

HTML5 tags on my website? [closed]

I'm not here to ask about the merits of HTML 5, CSS 3, Javascript, etc. as game development tools. Lord knows how many people have asked about that already. No, what I'm curious about is what kind ...
2
votes
3answers
112 views

Is it possible to create native application for Google Chrome Store?

I'm developing small game using c++ and OpenGL. I would like to post it also in Chrome Web Store. I've seen that a lot of apps are just redirection to specific url. I can use Java Applet and JNI to ...
2
votes
4answers
585 views

What tool should I use to make this game? [closed]

A little background info: I'm just about to graduate university with a software engineering degree. I have a fair amount of experience with more "serious" programming languages (C++/Java/C#), plenty ...
2
votes
1answer
87 views

How can I use remote playtesters?

I'm working on a website for asynchronous two-player games (mostly board games); as part of the site's development I'm hoping to use it to playtest new games I design. The good news is that this ...
2
votes
3answers
679 views

Is there a HTML/JS game engine/library that deals with things (HUD, menus, accounts, etc) other than the core gameplay?

I've been looking through the many HTML/Javascript game engines/libraries out there (many of which are found here https://github.com/bebraw/jswiki/wiki/Game-Engines). Most of them seem fairly ...
2
votes
1answer
213 views

How do I get URL parameters from a Flash game (developed with Unity3D)?

I made a simple Flash game in C# using Unity3D. It interacts well with a web page: There is a textbox for the player to type their name and that name is used in-game. Now I want to pass the player's ...
2
votes
3answers
491 views

Sending high scores to a web server in an open source game

I've never dealt with sending/receiving data from web servers in my games, so I absolutely have no idea how to do this. I tried googling for a good solution but couldn't find anything satisfying. I ...