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1answer
528 views

Unity mouse input not working in webplayer build

I have a button script with the following code void OnMouseDown() { animation.Play("button-squish"); enlarged = true; audio.PlayOneShot(buttonSound); } void OnMouseUpAsButton() { if ...
3
votes
0answers
109 views

HTML/JS publish LibGDX

I want to publish an app created with libGDX (HTML/JS publishing). Here are the steps I am doing. Right Click on the Project -> Google -> Gwt Compile -> Compile. After the compilation there is no ...
1
vote
0answers
213 views

Unity3d web player fails to load textures

I'm having a problem with Unity3d Web Player. I have developed a project and succesfully deployed it in a web app. It works with absolutely no problem on my PC. This app is to be installed on two ...
0
votes
0answers
34 views

Phaserjs, filters, save to image cache

I've tried to apply a Pixi filter to a image and save it to cache but the image doesn't get saved with the filter. colorMatrix = new PIXI.ColorMatrixFilter(); colorMatrix.matrix = [0,0.0,0.5,-0.2, ...
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votes
0answers
24 views

Identity for google Play Game Service (GPG) for web and ios games

How Google Play Game Services (GPG) asks for user identity in non android devices? Will it ask for user to login into a google account for every game?