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8
votes
3answers
2k views

How do you make Direct3D work in a browser?

I've come across games that are 3D that are playable in a browser. They require a plugin to be installed to work. I guess the plugin creates a D3D window inside the browser. How would I go about ...
0
votes
1answer
475 views

Unity mouse input not working in webplayer build

I have a button script with the following code void OnMouseDown() { animation.Play("button-squish"); enlarged = true; audio.PlayOneShot(buttonSound); } void OnMouseUpAsButton() { if ...
-1
votes
1answer
33 views

What are the key ingredients for a good game-specific community website? [closed]

Feel free to use an example. I am thinking things like guides, tools that help a player make certain in-game choices, discussion boards, services that enhance player interaction, mods, blog/news, etc. ...
0
votes
0answers
27 views

Phaserjs, filters, save to image cache

I've tried to apply a Pixi filter to a image and save it to cache but the image doesn't get saved with the filter. colorMatrix = new PIXI.ColorMatrixFilter(); colorMatrix.matrix = [0,0.0,0.5,-0.2, ...
16
votes
13answers
4k views

How to handle Multiple-accounts creation and cheating?

I am developing a game that is running as a web application. The fact is that the game lose sense if one player creates several accounts. Imagine that is a turn-based strategy game, and if you play ...
0
votes
0answers
22 views

Identity for google Play Game Service (GPG) for web and ios games

How Google Play Game Services (GPG) asks for user identity in non android devices? Will it ask for user to login into a google account for every game?
2
votes
0answers
137 views

Battle Engine for Text based browser game [closed]

I am starting to code a browser game, I have a rudimentary chat set up, and would like to start creating the battle engine, I have a general idea of how I want it to play out, but I don't know where I ...
0
votes
1answer
57 views

How can I make a flapper game that scales to multiple aspect ratios?

So I've never made a game before besides a basic 4:3 aspect ratio flapper, so bare with me. Recently I had this wild idea that I wanted to make this complected (for a 2d) game in cca. Unfortunately ...
1
vote
0answers
30 views

reduce/eliminate sql queries using server game engine/ram [closed]

I am playing around with php on server and html/js client for a game/experiment. Right now, real time data is being updated and queried from mysql but in the very near future I want to expand from a ...
1
vote
1answer
254 views

How do I create a custom “Google Maps” visualisation from game map images?

I am attempting to create the equivalent of a Google Maps map for a private Ultima Online server, with a custom map replacing the default map. I'd like to allow players to pin important locations on ...
1
vote
0answers
195 views

Unity3d web player fails to load textures

I'm having a problem with Unity3d Web Player. I have developed a project and succesfully deployed it in a web app. It works with absolutely no problem on my PC. This app is to be installed on two ...
0
votes
2answers
254 views

How unity works on Web

How Unity can work on Web if the code is written in C#? I understand that you can compile the C# code to a shared library and use it in Java (for Android) in ObjectiveC (for iOS) to enable Unity on ...
14
votes
5answers
2k views

How do I protect my rights to my game on the web?

My small games all have different gameplay. I want to showcase them through the internet. However, I'm worried about them and their concepts getting copied. How can I protect them? Also, if I have ...
-2
votes
2answers
2k views

Is there a portal dedicated to HTML5 games? [closed]

Just to get something straight; by "portal", I mean a website that frequently publishes a certain type of games, has a blog, some articles, maybe some tutorials and so on. All of these things are not ...
0
votes
0answers
74 views

Web-Based Traffic Simulation based on Discrete Event SImulation + AI

I'm working on the application of 2D web-based traffic simulation. I am looking for a library that is suitable for my application. I'm making an application based on discrete event simulation, each ...
30
votes
9answers
7k views

How can I prevent false score reports to global highscore tables?

Browser and mobile games commonly have global highscore tables. It's also common for those tables to contain scores of 2,147,483,647 — where people have figured out the webservice call that ...
1
vote
2answers
244 views

Can I have keyboard controls in an MMO and still do movement calcuation in the server?

I'm trying to decide between keyboard and mouse movement controls for a web-based multiplayer. It would be quite resource-intensive to use the WASD-keys and AJAX the server with controls every second. ...
8
votes
5answers
1k views

Good technological solutions to build an ascii map and moving characters in a browser (like dwarf fortress)? [closed]

I'd like to build a webapp for my game website that involves using text characters to represent animals and people, and have them move around on map squares with independent (server driven) AI. So ...
1
vote
2answers
165 views

Is it possible to develop web-based games using Corona SDK?

Some clients asked me to develop 2D web-based games and later on they might want to release those games on mobile platforms. I know Corona and I don't want to rewrite my code twice. Is it possible to ...
1
vote
1answer
665 views

How to store XMLs in Unity for web player deployment?

I've created with Unity a short demo that works as a standalone .exe on Windows, and I was interested in deploying it as a web player game too. When I run the game on the web player, though, I get ...
0
votes
2answers
256 views

How can I create a web player for a game engine?

This web player is for UDK and works very well without a browser plugin. I'm wondering how it's built. How can I build my own? My game engine is written in C++ language.
2
votes
3answers
120 views

Is it possible to create native application for Google Chrome Store?

I'm developing small game using c++ and OpenGL. I would like to post it also in Chrome Web Store. I've seen that a lot of apps are just redirection to specific url. I can use Java Applet and JNI to ...
4
votes
3answers
2k views

Using a web service for multiplayer games?

I've been looking into web services for making multiplayer games and was just wondering how feasible would it be? What I would like to do is make a simple MMORPG that uses a turn based fighting ...
0
votes
1answer
221 views

3d immersive Virtual Conference meeting environment development on the web (3d website)-Help required [closed]

I want to develop 3d immersive virtual collaborative conference meeting environment on the web i.e an immersive virtual environment for our university Teachers to attend and address conference ...
4
votes
2answers
221 views

What's the current preferred method for serving/storing game data on html5 games

Given all the recent improvements on web platform (webgl, websockets, etc.), it should be now possible to see great games on web. However my biggest concern so far has been around serving and storing ...
5
votes
3answers
297 views

How can a web game store points online without giving the user the possibility to do the same call but with more points? [duplicate]

Imagine I have an HTML5 web game where the user can get points by doing certain activities. The game can be played offline, so there's not necessarily a live internet connection (note: this makes this ...
3
votes
5answers
2k views

free web library for leaderboards / achievements [closed]

I would like to know if there is any free leaderboard libraries for web games developed in HTML5/JS (as openfeint is for iPhone, Android) I found this http://www.appmobi.com/, but it seems the ...
19
votes
5answers
3k views

noSQL - Is it a valid option for web based game? [closed]

Out of an opportunity and boredom, a friend and I decided to make a web based game. This is the first 'game' I will be making, since usually I program web apps in django. I've opted to use the same ...
0
votes
2answers
157 views

multi user web game with scheduled processing?

I have an idea for a game which I am in the process of designing, but I am struggling to establish if the way I plan to implement it is possible. The game is a text based sports management ...
2
votes
1answer
415 views

How do I get URL parameters from a Flash game (developed with Unity3D)?

I made a simple Flash game in C# using Unity3D. It interacts well with a web page: There is a textbox for the player to type their name and that name is used in-game. Now I want to pass the player's ...
0
votes
1answer
370 views

Scale DIV with tiles

I am trying to create a repeating background. I have a main DIV with a grid of small 16x16 DIVs. I am trying to scale the main DIV in CSS; when the small DIVs simply have a red background color ...
5
votes
1answer
1k views

How to design the AI for a board game like Risk?

I am about to develop a web game that is similar to board games like Risk, and iOS games like Lux and Strategery. I am curious to know what the concept behind the AI for such games should be like. I ...
2
votes
3answers
89 views

HTML5 tags on my website? [closed]

I'm not here to ask about the merits of HTML 5, CSS 3, Javascript, etc. as game development tools. Lord knows how many people have asked about that already. No, what I'm curious about is what kind ...
0
votes
1answer
63 views

Need a Push in the right Direction [closed]

I know this been asked a millions of time. First off my Dabbled in a few languages,like Java,C#,Android,Python and unity even though that's not really a language.My Programming is Level as at far ...
3
votes
4answers
432 views

Time/duration handling in strategic game

I'm considering developing a space opera game, having already done some game design. Technically, though, I'm coming from a business applications background. Hence I don't really know how I should ...
1
vote
2answers
209 views

Implementing the “earn resource every N seconds” mechanism common to F2P games

In many free-to-play games, play will be rate limited in some manner by a resource that you naturally earn on a timed interval, but can opt to increase artificially through buy-ins. A current example ...
2
votes
1answer
105 views

How can I use remote playtesters?

I'm working on a website for asynchronous two-player games (mostly board games); as part of the site's development I'm hoping to use it to playtest new games I design. The good news is that this ...
5
votes
4answers
2k views

More profitable: Android apps or Flash games?

Which market (that of Android games or that of Flash games) is more profitable and will give me a better chance of success? Where can I find the relative market shares of these markets, globally?
0
votes
1answer
312 views

Develop a 2d isometric mobile game on Flash [closed]

I'm building a game on Flash that will run on web/Android/iOS. The game is 2d isometric.I heard that developing mobile apps on Flash sucks and the graphics looks just awful.It'd be quite uncomfortable ...
2
votes
3answers
937 views

Sending high scores to a web server in an open source game

I've never dealt with sending/receiving data from web servers in my games, so I absolutely have no idea how to do this. I tried googling for a good solution but couldn't find anything satisfying. I ...
11
votes
4answers
901 views

Is there any Shaders Directory? [closed]

There are many tutorials to learn GLSL, Cg, HLSL... with classical samples as bump mapping, toon-shading... But is there a shaders directory? a website where i can share my shaders search shader by ...
16
votes
6answers
4k views

Do any open source JavaScript 3D physics engines exist? [closed]

I'm working on a web-based 3D FPS game using WebGL, HTML5 and JavaScript. It is supposed to target PCs and net-books with WebGL-enabled browsers installed. I'm wondering if there's an existing open ...
10
votes
11answers
1k views

How to model multiple “uses” (e.g. weapon) for usable-inventory/object/items (e.g. katana) within a relational database

So I'm working on expanding the uses of items over at www.ninjawars.net, and I'm not exactly sure how to represent them flexibly in the relational database that we use. I may be barking up the wrong ...
3
votes
1answer
985 views

Is it possible to load local html pages into Gamemaker games?

I was just wondering if it would be possible somehow to load locally saved web pages into a game. My primary use for them would be as menus, helping to navigate between rooms. I know about the built ...
-1
votes
1answer
107 views

Your mobile device as controller for webapps [closed]

I'm creating a multiplayer game just for fun and exploring different techniques like isometric games, node.js and socket.io. The point is that I've tried to make an alternative approach on ...
0
votes
1answer
277 views

Box2dWeb positioning relative to HTML5 Canvas

I'm new with HTML5 canvas and Box2DWeb and I'm trying to make an Asteroids game. So far I think I'm doing okay, but one thing I'm struggling to comprehend is how positioning works in relation to the ...
-4
votes
1answer
4k views

What programming languages are sufficient for web browser game development? [closed]

I am wondering with what kind of languages such a multi-player online game was written? I am trying to find a list of web programming languages which could be sufficient for both of these websites. ...
-1
votes
4answers
271 views

Looking for a simple web interface with subversion support and ticket /issue tracker [closed]

I am working on a small project and we have a few programmers on the job. We are using subversion to commit updates and keep all developers up to date on their workstations. However, we have yet to ...
2
votes
2answers
684 views

Is it possible to make/translate a 3d engine to ruby on rails?

I am looking to make a 3D FPS that runs inside web browsers. I looked into using WebGL, but it didn't seem far enough along into development. I decided on using RoR because Ruby was a language I knew. ...
12
votes
4answers
4k views

Is SVG a viable technology choice for web-based game? [closed]

I have started to read up about the web technology available for doing web-based game with only Javascript, but I have no where got feedback about SVG with HTML5. Is is a viable choice ? Does it ...