I wonder if you can create a cube of water within the unity! I'm starting to use the Unity, and took a sought as to whether there was already something like this ... but have not found any tutorial ...
I want to make topdown row boat game with Unity. I want graphics to be simple (sprited), but the water must be "very nice" and realistic and it should reflect movement in it (paddles and boat movement ...
How to adjust reflection in Unity 5 to show up it on the water surface. So I have few light elements in the scene. So I want my water pro to reflect this lights. As example you can see red and yellow ...
I would like to know the best way to develop water trail behind boat for mobile devices. I know following ways , Using particle system's water foam behind multiple boat though it will kill ...
In my game I want a DynamicBody to dive down into a StaticBody. I set up both bodies. At the moment they are colliding. How can I get my DynamicBody to dive down? Is it going to work with this ...
I am trying to implement the fluid simulation in the slide deck found here in unity. http://matthias-mueller-fischer.ch/talks/GDC2008.pdf I was able to implement what is found on page number 2, the ...