Questions about playing, recording or creating video files in games.

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0
votes
0answers
36 views

Is it feasible to playback 4K video in Unity?

I'm starting work on a 360 VR video player, aimed at mobile devices (iOS/Android Cardboard + GearVR) and I'm evaluating whether it is possible to get video quality from 1080p to 4k in Unity or if I ...
6
votes
3answers
1k views

Are the Marek-knows tutorials any good or still relevant? [closed]

Anyone have any experience with this? This hasn't been refereed as mush as it 'looks/sound' like. http://www.marek-knows.com/index.php5 Among many other products, the site provides game engine ...
0
votes
0answers
20 views

Adding a video to a Level in a Portal 2 Mod

I'm currently working on my Portal 2 mod and I'd like to add a video to be displayed on a projector like the Dollar$ and SENSE video at the end of Portal 1. Currently what I have is a simple ...
0
votes
0answers
46 views

gdx-video - Error: Failed to resolve: com.badlogicgames.gdxvideo:gdx-video:0.0.1

I would like to use gdx-video extension in my libGDX project, to embed a YouTube video. I have found this extension on GitHub, but there are several error messages during Gradle Sync process. I have ...
4
votes
1answer
1k views

How can I place the player into a 360° video in UE4?

I have a 360° video (6 separate videos stitched together into a panorama) with a first person view walking through an environment. I would like to put this in a game engine such that the actor can ...
0
votes
0answers
64 views

How to apply 2D LUT on image/video?

I would like to apply colour correction to image or video using LUT. The LUT correction script thats available in standard assets works with camera only. Would like to know how to apply LUT ...
20
votes
3answers
7k views

Play videos with LibGDX

Is there a way to play videos with LibGDX? I want to put a video as my splash screen in Android, but I dont want to use the Android SDK, because I am using LibGDX and I am almost finished :/
1
vote
0answers
21 views

Unreal Engine Ubuntu: Failed to import video, unknown file extension

I've been reading tutorials and guides on getting video file playback in Unreal. I have media player materials created and textures. I'm having issues importing video files to Content/Movies ...
-7
votes
1answer
88 views

Where to begin in game developing? [closed]

I have no experience with development, I have played many games and have great ideas but don't know where to start other then storyboards and ideas. I want to know what I'll need and how to start ...
8
votes
3answers
775 views

How do I play a video file in OpenGL?

Is there a library that will let me load a movie file and play it in an OpenGL application? Or maybe just a code sample that someone has lying around? I'm also using GLUT, if that makes a ...
1
vote
0answers
113 views

Reverse Movie in Unity 5

guys! Is it possible to reverse video or apply a rewind in Unity 5? I searched in the web but could not find the solution.
16
votes
9answers
19k views

How to capture video of my mobile game?

I've been keeping a blog for my current Android game and as I get closer to an actual playable version of the game, screenshots just aren’t enough to show new progress anymore. What I need is video. ...
-2
votes
2answers
44 views

Game video - same content in different sizes [closed]

This is more on presenting your content on app store rather than coding. I wonder how people can capture the same gameplay video in different format. I mean, if I have iPad and iPhone, the logical ...
3
votes
1answer
479 views

Tools/methods for creating demo videos of iPhone/iPod Touch games? [closed]

I'd like to create a simple demo video of a game for iPhone and iPod Touch. What tools do people use for this? Ideally I can capture the device's screen... as opposed to the simulator. Also the ...
0
votes
0answers
45 views

How to play a video and run content at the same time

Alright, so I have a video loaded, and other game content. Earlier this morning, when I was just learning how to actually play a video, I magically happened to get the video running in the ...
1
vote
0answers
23 views

Full-motion transparentized video clips

This is sort of a question following onto a previous question I wrote specifically targeting XNA. Understanding that it's an involved enough process that I'd want to manage memory myself, I'm now ...
1
vote
0answers
105 views

Play videos via 3rd party library or as animation in libGDX?

I want to add an animated splash screen to my desktop game, which I develop using libGDX. Now I see there is no native support for videos in libGDX, so I guess I have two options: Include a 3rd ...
5
votes
1answer
2k views

Video Encoding library for C++ game [closed]

I'm looking for a video encoding library in C++ that I can use to record game footage. It can not be an external application like Fraps, it must be a library. Ideally the encoding can be done in ...
1
vote
1answer
120 views

LWJGL exception in JME3-JFX!

Video playback in jMonkeyEngine 3.0 seemed to be in limbo for quite a while until I chanced upon this thread about playing videos by integrating JavaFX 2 into the JME3 framework. This coupled with the ...
0
votes
3answers
234 views

Minecraft Type Game Support Blocks

OK I have a game that is similar to minecraft in a sense. Players can build castles block by block. I'm using Unity3D and Photon Network for my game and I was wondering how I would handle detecting if ...
2
votes
2answers
7k views

How can I play an RTSP video stream in Unity3D?

I want to play an RTSP video stream on a Texture2D. The stream is coming from an IP camera and is encoded with H.264, MJPEG or MPEG4. I know about VLC's libraries, ffmpeg, direct show, media ...
-2
votes
1answer
152 views

How does the minecraft main menu play a “movie” [closed]

I've been wondering for a while, and been doing a lot of research on the subject: how does the main menu in minecraft play a "video". As far as i can tell, it's not a .gif, it appears to be a movie. ...
1
vote
1answer
4k views

Displaying streaming video on dynamic texture

We are working in Unity 3D on pro licence and we are faced with the task to display streaming video as a dynamic texture in out Unity3D web project. We have a standard IP-camera , which is capable of ...
0
votes
1answer
774 views

Play video from StreamingAssets folder in Windows Media Player?(Unity 3D)

I can play video which is there in my StreamingAssets folder. But is there a way in which I click a button and the same video gets played in the Windows Media Player. I researched a lot on this but ...
2
votes
0answers
161 views

Best approach to depth streaming via existing codec [closed]

I'm working on a development system (and game) intended for games set mostly in static third-person views. We produce our scenery by CG and photographic techniques. Our background art is rendered ...
0
votes
1answer
386 views

Making video from 3D gaphics in OpenGL

What are some of the preferred methods or libraries for creating video from an OpenGL graphics simulation? For example, I want to create a visualization(video) of an N-Body gravity simulation by ...
1
vote
1answer
335 views

Delta Time in Videos

When playing a Video in my OpenGL Game (e.g. startup video), I want to sync it with my delta time. What is the delta time and how to use here. Do I need to sync with the delta time (and how?) or is ...
0
votes
1answer
241 views

An API independent way of managing video memory?

I'm developing a game. The game architecture is very modular. I have a "Graphics Engine", which uses either a Direct3D or OpenGL renderer. However the user does not have access to the renderers ...
3
votes
1answer
4k views

FFMPEG Opengl video rendering

I'm searching any way to render with ffmpeg, an opengl texture that contains the video frame. Actually, I am not good with ffmpeg... Is there any library/documentation or something? How can I render ...
2
votes
3answers
458 views

XNA Rending Bottom Half of Video, How to fix?

First off, sorry if this is a repeat question i didn't see anything similar in my searches. The issue i am having.... When running an XNA game any Video objects & related Texture2D's are not ...
1
vote
0answers
330 views

how to play a video with Android or AndEngine

I don't know if it's possible to show a video like the videos in Angry Birds (Something in Flash or another format) in middle of a game with Android or AndEngine or are they animations what they are ...
2
votes
1answer
1k views

Making a Video Splash Screen for an Android Based Game

I'm planning to make a video-based splash screen for the simple game app for Android under client's cigarette brand project. I was thinking if can this video file type, AVI, run on Android or not? ...
1
vote
1answer
185 views

Car licensing if real cars appear in FMV cutscenes? [duplicate]

We are doing 2D game which will feature Full Motion Video for cutscenes in between the levels. Game is car oriented, although its not a racing game but it will feature some of the driving in it, and ...
1
vote
1answer
373 views

High-definition Full-motion background system in XNA

I'm mostly just working on this as a hobbyist thing, but here's my problem: I got a bit excited over finding the 'Video' and 'VideoPlayer' classes in XNA 4, and hoped to make a game that works a ...
3
votes
1answer
1k views

Render video from file to DirectX11 texture

Is there a way to render a video from file (avi, mp4, etc...) to a texture in a directx11 environment? If so, how?
5
votes
3answers
7k views

What is the simplest way to render video into memory (for drawing to a texture) in .NET?

In my project I would like to be able to play back video on surfaces in the world. I intend to do this by having the video frames rendered to a block of memory, then use this to update a texture each ...
3
votes
3answers
377 views

Hide original video file in XNA game

I want to play some videos in my XNA game. I have looked at this tutorial. I have tried it. It creates XNB file but also copies original WMV file into output content directory. Is there some simple ...
5
votes
1answer
1k views

Playing Video In MonoGame

I'm trying to play a video in a monogame project. I've done this in XNA in the past by including the Framework.Video directory and it's very simple. This cannot be done in monogame as Visual Studio ...
15
votes
15answers
1k views

How can I record my vector graphics game without blurring the graphics?

A lot of people asked for a trailer for my game, because screenshots do not do it justice. I have tested PlayClaw, Fraps, CamStudio, VirtualDub, and some other minor tools; none have produced a viable ...
2
votes
1answer
121 views

How to create 2D textures from footage

I am new to game development but I heard, that already in the 80s with Prince of Persia, indie developers where capable to create textures from footage. I am developing a game and so far I get an ...
1
vote
0answers
381 views

How to play a movie on top of a webcam texture

I've been through the Unity docs, searched here, and on stackoverflow; I have not found any good information about using the WebCamTexture for my purposes. So here goes, how do I play a movie asset ...
7
votes
1answer
343 views

Video playback in games - formats & decoding

What free / non-restrictive open-source solutions (not GPL) are available for decoding game videos? The requirements are simple: a relatively easy to use C API encoded files must be quite small ...
0
votes
2answers
230 views

Changing gamma values in video settings screen?

So I am trying to change the gamma values and brightness in my game. I think it has something to do with IDirect3DDevice9::SetGammaRamp function but I am not exactly sure how to use it. Anyone has any ...
1
vote
1answer
83 views

Is it possible to emulate a MovieTexture with dynamically loaded images?

Say I have a short video and want to play the video in a game scene, but I can't use the MovieTexture for whatever reason. Is it technically possible and feasible to dynamically load images (in a flip ...
4
votes
1answer
300 views

Simplest format for video

I've been dwelling with a question lately, I can generate screenshots with my library, but i found that i would like to be able to record video from a game. Since video is just(well-simply enough, ...
4
votes
1answer
268 views

Convert game replay into video format

My game outputs a replay file for each individual game and allows the player to watch past games. Just a quick example of what our replay files look like: m 6 2098.25 917.125 -1 0 224 ...
7
votes
1answer
169 views

What elements make a game machinima-friendly?

What types of things should a game have in order to make it machinima-friendly? I imagine that a spectator mode helps, but are there other important elements? Perhaps support for mods? Are there any ...
1
vote
1answer
144 views

How to prevent a certain textured quad from the effect of the pixel Shader at the run time in slimdxdirect3d9 or directx9?

I am having a video and and image slide show being rendered simultaneously. Both video and the image is being rendered by the help of texture and two different quads. Video is being rendered on the ...
2
votes
5answers
3k views

Skipping glReadPixels and reading iPhone's “VRAM” directly

I'd like to rapidly capture "screenshots" of my OpenGL ES iPhone game and turn them into a video. I've tried the following approach (it works but degrades the game play to an unacceptable level): ...
1
vote
1answer
146 views

What's the URL of the video showing an EA representative talking about game programming?

The video shows an EA representative talking about how a programmer can get into the industry by showing some demos (in fact, he shows a physics demo presented by a candidate who wanted a job at EA). ...